Ambient complexity: Difference between revisions

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'''Ambient complexity''' was an environmental condition which could cause a [[regeneration]] to fail. The solution to the problem of a "busy background" was, according to the [[TARDIS information system]], a [[Zero Room]] or an "eminently more effective" real, neutral location like the "habitation" of [[Castrovalva]].  
According to the [[TARDIS information system]], '''ambient complexity''' was an environmental condition which could cause a [[regeneration]] to fail. The solution to the problem of a "busy background" was, according to the information system, a [[Zero Room]] or an "eminently more effective" real, neutral location like the "habitation" of [[Castrovalva]]. ([[TV]]: {{cs|Castrovalva (TV story)}})


However, because {{Ainley}} was manipulating [[the Doctor's TARDIS]] at the time [[Tegan Jovanka|Tegan]] and [[Nyssa]] read this information in the Index File, it was possibly inaccurate information. ([[TV]]: ''[[Castrovalva (TV story)|Castrovalva]]'')
[[Category:Regeneration]]
 
[[Category:Anatomy and physiology]]

Latest revision as of 20:39, 4 January 2024

According to the TARDIS information system, ambient complexity was an environmental condition which could cause a regeneration to fail. The solution to the problem of a "busy background" was, according to the information system, a Zero Room or an "eminently more effective" real, neutral location like the "habitation" of Castrovalva. (TV: Castrovalva [+]Loading...["Castrovalva (TV story)"])