Talk:Evacuation Earth (video game): Difference between revisions
Vanherrmann (talk | contribs) m (removed my section as it is no longer valid) |
Bttsstewart (talk | contribs) (→The impossible puzzle: new section) |
||
Line 2: | Line 2: | ||
Why don't we add a section about the critical response to the game? I know that it has recived some very poor reviews, as has Return to Earth. KLLtR 00:50, November 30, 2010 (UTC) | Why don't we add a section about the critical response to the game? I know that it has recived some very poor reviews, as has Return to Earth. KLLtR 00:50, November 30, 2010 (UTC) | ||
== The impossible puzzle == | |||
It should also probably be added in "Production errors" that there's an impossible puzzle with absolutely no solution, though it isn't necessary to completing the story of the game. It's "Shift Times" I think, where the player is given 5 rules for deciding when each worker should be doing their shift. The rules are actually impossible to fulfill, (obviously a brief oversight when they were fact checking) so no matter what order you place the workers' names, it shows up as "WRONG". [[User:Bttsstewart|Bttsstewart]] 15:28, December 16, 2010 (UTC) |
Revision as of 15:28, 16 December 2010
Reaction
Why don't we add a section about the critical response to the game? I know that it has recived some very poor reviews, as has Return to Earth. KLLtR 00:50, November 30, 2010 (UTC)
The impossible puzzle
It should also probably be added in "Production errors" that there's an impossible puzzle with absolutely no solution, though it isn't necessary to completing the story of the game. It's "Shift Times" I think, where the player is given 5 rules for deciding when each worker should be doing their shift. The rules are actually impossible to fulfill, (obviously a brief oversight when they were fact checking) so no matter what order you place the workers' names, it shows up as "WRONG". Bttsstewart 15:28, December 16, 2010 (UTC)