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:::I remember, too, that one big problem of ''Graske'', that surely applies to this MMO, is that they have straight-up first person perspectives. I'm not sure about a lot of things having to do with games, but one thing I'm ''absolutely'' sure about is that the player cannot be considered a part of the DWU. For instance, in ''Star Wars: The Old Republic'' (that is, the original Xbox game), the player was playing ''a character'' within the GFFA. That's fine. We can write about that character. But in ''Graske'', you're blatantly, explicitly playing yourself. The Doctor is talking ''to you'', not a character you're controlling. I don't know how it works in DW:WIT, but if you're playing yourself (that is, if you get to actually name your character) then writing about the game is going to be very difficult, if not impossible. Your solutions of "unknown traveller", "spacer", "unidentified companion" are far too flimsy a disguise for the word "me", and don't work, as far as I'm concerned. The editors of this wiki are not resident in the DWU. {{user:CzechOut/Sig}} <span style="{{User:CzechOut/TimeFormat}}">02:24: Sun 04 Mar 2012 </span> | :::I remember, too, that one big problem of ''Graske'', that surely applies to this MMO, is that they have straight-up first person perspectives. I'm not sure about a lot of things having to do with games, but one thing I'm ''absolutely'' sure about is that the player cannot be considered a part of the DWU. For instance, in ''Star Wars: The Old Republic'' (that is, the original Xbox game), the player was playing ''a character'' within the GFFA. That's fine. We can write about that character. But in ''Graske'', you're blatantly, explicitly playing yourself. The Doctor is talking ''to you'', not a character you're controlling. I don't know how it works in DW:WIT, but if you're playing yourself (that is, if you get to actually name your character) then writing about the game is going to be very difficult, if not impossible. Your solutions of "unknown traveller", "spacer", "unidentified companion" are far too flimsy a disguise for the word "me", and don't work, as far as I'm concerned. The editors of this wiki are not resident in the DWU. {{user:CzechOut/Sig}} <span style="{{User:CzechOut/TimeFormat}}">02:24: Sun 04 Mar 2012 </span> | ||
Well then for the time being, we can simply accept that the NPCs, locations, races and worlds exist. Although if you've noticed, the quests in the game are unlocked in order of completeion which include a small narrative. Like mentioned, each quest's story doesn't change pending on the player's choices, it's just experienced differently depending on how the user plays it. For example in The Adventure Games, the narrative is the same it just depends on how the player experiences it or what actions they take with no alteration to the narrative. --[[User:Victory93|Victory93]] <sup>[[User talk:Victory93|talk to me]]</sup> 03:39, March 4, 2012 (UTC) | ::::Well then for the time being, we can simply accept that the NPCs, locations, races and worlds exist. Although if you've noticed, the quests in the game are unlocked in order of completeion which include a small narrative. Like mentioned, each quest's story doesn't change pending on the player's choices, it's just experienced differently depending on how the user plays it. For example in The Adventure Games, the narrative is the same it just depends on how the player experiences it or what actions they take with no alteration to the narrative. --[[User:Victory93|Victory93]] <sup>[[User talk:Victory93|talk to me]]</sup> 03:39, March 4, 2012 (UTC) | ||
:::::Not sure how that would work. Let's say there's an Ice Warrior in the game. How would we talk about the Ice Warrior without describing his opposition (you)? What does the Ice Warrior do in the game, if not oppose you? What happens to him, if not that which you do to him? {{user:CzechOut/Sig}} <span style="{{User:CzechOut/TimeFormat}}">13:59: Sun 04 Mar 2012 </span> |
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