The Amok: Difference between revisions
(Created page with '{{Infobox Object |image = |object name = The Amok |type = Advanced puzzle |origin = |appearances = TWN: ''Border Princes'' }} '''The Amok''' was a type of puzzle for a…') |
No edit summary |
||
Line 7: | Line 7: | ||
}} | }} | ||
'''The Amok''' was a type of puzzle for advanced, multi-dimensional entities. It was a small [[copper]]y, [[coin]]-like object, but with indescribable geometry. It was partly intelligent and had a need to played, breaking down barriers and affecting people's minds to reach that goal. Though it attempted to be played by [[Human]]s, the Amok was too complex for Humans to understand. When under the Amok's influence, Humans would lose focus on other matters, becoming obsessed with "having a turn" and eventually going insane. | '''The Amok''' was a type of puzzle for advanced, multi-dimensional entities. It was a small [[copper]]y, [[coin]]-like object, but with indescribable geometry. It was partly intelligent and had a need to be played, breaking down barriers and affecting people's minds to reach that goal. Though it attempted to be played by [[Human]]s, the Amok was too complex for Humans to understand. When under the Amok's influence, Humans would lose focus on other matters, becoming obsessed with "having a turn" and eventually going insane. | ||
Circa [[2007]], the Amok was found in a bar in [[Cardiff]], where it caused chaos when the people inside tried to play it, going mad and attacking each other to get a turn. [[Torchwood Three]] was able to capture and contain it, but it still had a mental influence on the team. [[Owen Harper]] eventually snapped, releasing the Amok and causing further mental decay for Torchwood. Mr [[Dine]], who also detected the Amok, was able to break into the Torchwood Hub, solve the Amok and then destroy it. ([[TWN]]: ''[[Border Princes]]'') | Circa [[2007]], the Amok was found in a bar in [[Cardiff]], where it caused chaos when the people inside tried to play it, going mad and attacking each other to get a turn. [[Torchwood Three]] was able to capture and contain it, but it still had a mental influence on the team. [[Owen Harper]] eventually snapped, releasing the Amok and causing further mental decay for Torchwood. Mr [[Dine]], who also detected the Amok, was able to break into the Torchwood Hub, solve the Amok and then destroy it. ([[TWN]]: ''[[Border Princes]]'') | ||
[[Category:Alien artefacts]] | [[Category:Alien artefacts]] | ||
[[Category:Toys]] | [[Category:Toys]] |
Revision as of 00:53, 21 October 2010
The Amok was a type of puzzle for advanced, multi-dimensional entities. It was a small coppery, coin-like object, but with indescribable geometry. It was partly intelligent and had a need to be played, breaking down barriers and affecting people's minds to reach that goal. Though it attempted to be played by Humans, the Amok was too complex for Humans to understand. When under the Amok's influence, Humans would lose focus on other matters, becoming obsessed with "having a turn" and eventually going insane.
Circa 2007, the Amok was found in a bar in Cardiff, where it caused chaos when the people inside tried to play it, going mad and attacking each other to get a turn. Torchwood Three was able to capture and contain it, but it still had a mental influence on the team. Owen Harper eventually snapped, releasing the Amok and causing further mental decay for Torchwood. Mr Dine, who also detected the Amok, was able to break into the Torchwood Hub, solve the Amok and then destroy it. (TWN: Border Princes)