Pinball Wizard (comic story): Difference between revisions
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{{Infobox Comic| | {{Infobox Comic| | ||
comic name=Pinball Wizard| | comic name=Pinball Wizard| | ||
image= [[ | image= [[File:DWAM CS 15.jpg|250px]]| | ||
series= [[Doctor Who comic strip stories|Doctor Who comics]] -< | series= [[Doctor Who comic strip stories|Doctor Who comics]] -<br /> [[Tenth Doctor comic strip stories|Tenth Doctor comics]]| | ||
doctor= [[Tenth Doctor]]| | doctor= [[Tenth Doctor]]| | ||
companions= [[Rose Tyler]]| | companions= [[Rose Tyler]]| | ||
Line 22: | Line 22: | ||
}} | }} | ||
==Summary== | == Summary == | ||
While dodging the [[Erewon Amada]], the Doctor realises that the TARDIS' Xion crystals have been jolted out of line. The slippage caused the passivator to go into flux and leak coolant into the aethiopathic chamber leading to the positioning system overheating. What the TARDIS needs is a big jolt. Luckily the TARDIS lands inside a giant pinball machine with a strong [[1960s]] American theme (including the [[Statue of Liberty]], fast food mock ups, baseballs, cars and route signs). | While dodging the [[Erewon Amada]], the Doctor realises that the TARDIS' Xion crystals have been jolted out of line. The slippage caused the passivator to go into flux and leak coolant into the aethiopathic chamber leading to the positioning system overheating. What the TARDIS needs is a big jolt. Luckily the TARDIS lands inside a giant pinball machine with a strong [[1960s]] American theme (including the [[Statue of Liberty]], fast food mock ups, baseballs, cars and route signs). | ||
Ironically this giant pinball table is being used to punish [[Gameslave]]rs (people who spend too much time playing computer games) by forcing them to take part in a giant real-life game by being encapsulated in one of the games balls. With a spectators deciding on whether the 'player'’ gets to live or not based on their game performance. The Doctor and Rose watch [[Track R Ball]] play the game, but Rose mistakenly gets to play the game instead of [[Joyce Tick]], while the Doctor, flashing his [[psychic paper]], gets to take control of the game and manipulate the ball to strike the TARDIS. The ball drops down a hole and the Doctor frees Rose. Both of them make a hasty escape in the TARDIS, which now works properly. | Ironically this giant pinball table is being used to punish [[Gameslave]]rs (people who spend too much time playing computer games) by forcing them to take part in a giant real-life game by being encapsulated in one of the games balls. With a spectators deciding on whether the 'player'’ gets to live or not based on their game performance. The Doctor and Rose watch [[Track R Ball]] play the game, but Rose mistakenly gets to play the game instead of [[Joyce Tick]], while the Doctor, flashing his [[psychic paper]], gets to take control of the game and manipulate the ball to strike the TARDIS. The ball drops down a hole and the Doctor frees Rose. Both of them make a hasty escape in the TARDIS, which now works properly. | ||
==Characters== | == Characters == | ||
* [[Tenth Doctor]] | * [[Tenth Doctor]] | ||
* [[Rose Tyler]] | * [[Rose Tyler]] | ||
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* [[Track R Ball]] | * [[Track R Ball]] | ||
==References== | == References == | ||
* On pinball: the Doctor says that he spent a lot of time playing it back in the [[1960s]]. He was quite a wizard at it. | * On pinball: the Doctor says that he spent a lot of time playing it back in the [[1960s]]. He was quite a wizard at it. | ||
==Notes== | == Notes == | ||
* The DWA comic strip adventures were very much aimed at a younger audience and the artwork and colours were bold and bright, reflecting the tone of the magazine. | * The DWA comic strip adventures were very much aimed at a younger audience and the artwork and colours were bold and bright, reflecting the tone of the magazine. | ||
* Self contained, one part stories were the norm in the early issues, later being expanded to two-parters. | * Self contained, one part stories were the norm in the early issues, later being expanded to two-parters. | ||
===Original print details=== | === Original print details === | ||
:Publication with page count and closing captions | :Publication with page count and closing captions | ||
*[[DWA 15]] (6 pages split 4/2) MORE ADVENTURES NEXT ISSUE! | * [[DWA 15]] (6 pages split 4/2) MORE ADVENTURES NEXT ISSUE! | ||
==Continuity== | == Continuity == | ||
* The TARDIS technobable has nothing to do with any references made on screen. | * The TARDIS technobable has nothing to do with any references made on screen. | ||
* The Doctor uses his psychic paper to gain control of the pinball game. | * The Doctor uses his psychic paper to gain control of the pinball game. | ||
==[[Tenth Doctor - Timeline|Timeline]]== | == [[Tenth Doctor - Timeline|Timeline]] == | ||
*This story takes place after [[DWA]]: ''[[Smart Bombs]]'' | * This story takes place after [[DWA]]: ''[[Smart Bombs]]'' | ||
*This story takes place before [[DWA]]: ''[[Gangster's Paradise]]'' | * This story takes place before [[DWA]]: ''[[Gangster's Paradise]]'' | ||
==External links== | == External links == | ||
* [http://www.dwamag.com/ The official BBC Magazine site with cover gallery and news of the latest available issue.] | * [http://www.dwamag.com/ The official BBC Magazine site with cover gallery and news of the latest available issue.] | ||
*{{dwrefguide|dwacomic10.htm#dwa15|Pinball Wizard}} | * {{dwrefguide|dwacomic10.htm#dwa15|Pinball Wizard}} | ||
{{TitleSort}} | {{TitleSort}} | ||
[[Category:Tenth Doctor DWA comic stories]] | [[Category:Tenth Doctor DWA comic stories]] |
Revision as of 04:25, 5 November 2011
Summary
While dodging the Erewon Amada, the Doctor realises that the TARDIS' Xion crystals have been jolted out of line. The slippage caused the passivator to go into flux and leak coolant into the aethiopathic chamber leading to the positioning system overheating. What the TARDIS needs is a big jolt. Luckily the TARDIS lands inside a giant pinball machine with a strong 1960s American theme (including the Statue of Liberty, fast food mock ups, baseballs, cars and route signs). Ironically this giant pinball table is being used to punish Gameslavers (people who spend too much time playing computer games) by forcing them to take part in a giant real-life game by being encapsulated in one of the games balls. With a spectators deciding on whether the 'player'’ gets to live or not based on their game performance. The Doctor and Rose watch Track R Ball play the game, but Rose mistakenly gets to play the game instead of Joyce Tick, while the Doctor, flashing his psychic paper, gets to take control of the game and manipulate the ball to strike the TARDIS. The ball drops down a hole and the Doctor frees Rose. Both of them make a hasty escape in the TARDIS, which now works properly.
Characters
References
- On pinball: the Doctor says that he spent a lot of time playing it back in the 1960s. He was quite a wizard at it.
Notes
- The DWA comic strip adventures were very much aimed at a younger audience and the artwork and colours were bold and bright, reflecting the tone of the magazine.
- Self contained, one part stories were the norm in the early issues, later being expanded to two-parters.
Original print details
- Publication with page count and closing captions
- DWA 15 (6 pages split 4/2) MORE ADVENTURES NEXT ISSUE!
Continuity
- The TARDIS technobable has nothing to do with any references made on screen.
- The Doctor uses his psychic paper to gain control of the pinball game.
Timeline
- This story takes place after DWA: Smart Bombs
- This story takes place before DWA: Gangster's Paradise