Playtime (short story): Difference between revisions

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==Summary==
==Summary==
On a day trip to [[London]] with her [[Lavinia Snith|aunt]], [[Sarah Jane Smith|Sarah Jane]], a young girl with an enquiring mind, nips off to explore while her guardian goes off to buy sweets for her. Behind some double gates she finds [[Totter's Lane|a junkyard]] full of shop window dummies, broken chairs, picture frames and, strangely, [[the TARDIS|a police box]]. Lost in her own world, she suddenly remembers her tunt and races off as a car pulls up and [[Susan Foreman|an older girl]] races inside the junkyard.
On a day trip to [[London]] with [[Lavinia Smith|her aunt]], [[Sarah Jane Smith|Sarah Jane]], a young girl with an enquiring mind, nips off to explore while her guardian goes off to buy sweets for her. Behind some double gates she finds [[Totter's Lane|a junkyard]] full of shop window dummies, broken chairs, picture frames and, strangely, [[the TARDIS|a police box]]. Lost in her own world, she suddenly remembers her tunt and races off as a car pulls up and [[Susan Foreman|an older girl]] races inside the junkyard.


==Characters==
==Characters==

Revision as of 21:31, 16 November 2008


Summary

On a day trip to London with her aunt, Sarah Jane, a young girl with an enquiring mind, nips off to explore while her guardian goes off to buy sweets for her. Behind some double gates she finds a junkyard full of shop window dummies, broken chairs, picture frames and, strangely, a police box. Lost in her own world, she suddenly remembers her tunt and races off as a car pulls up and an older girl races inside the junkyard.

Characters

References

to be added

Continuity

Notes

Illustrated by Brian Hudd

Continuity

External Links

to be added

prose stub