MediaWiki:Common.js: Difference between revisions
From Tardis Wiki, the free Doctor Who reference
(preload code supplanted by direct import from Dev Wiki) |
(page —> section) |
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window.SpoilerAlertJS = { | window.SpoilerAlertJS = { | ||
question: 'This | question: 'This section may contain spoilers about unreleased stories. Are you sure you want to read it?', | ||
yes : 'Hit me with your best shot', | yes : 'Hit me with your best shot', | ||
no : 'Get me the hell out of here', | no : 'Get me the hell out of here', | ||
fadeDelay : 1000 | fadeDelay : 1000 | ||
}; | }; |
Revision as of 15:57, 7 November 2018
/* ================
TABLE stuff
================ */
//$("tr:odd").addClass("zebra-stripe"); (adversely affects TOCs for a reason I've not yet determined)
$("table").delegate('td','mouseover mouseleave', function(e) {
if (e.type == 'mouseover') {
$(this).parent().addClass("hover");
$("colgroup").eq($(this).index()).addClass("hover2");
}
else {
$(this).parent().removeClass("hover");
$("colgroup").eq($(this).index()).removeClass("hover2");
}
});
/* ================
ROTATING PICS
helps with infobox
images of characters
with mulitple
actors, principally
[[The Doctor]] and
[[The Master]].
Also has some helper
CSS elsewhere.
================
globals defaults:true, window:false, $:false
First of all we need to detect whether browser
supports animation natively or it needs a javascript
polyfill.
The detection code by the courtesy of Christian Heilmann
http://hacks.mozilla.org/2011/09/detecting-and-generating-css-animations-in-javascript/ */
var animation = false,
elm = document.createElement('detect'),
animationstring = 'animation',
keyframeprefix = '',
domPrefixes = 'Webkit Moz O ms Khtml'.split(' '),
pfx = '';
if( elm.style.animationName ) { animation = true; }
if( animation === false ) {
for( var i = 0; i < domPrefixes.length; i++ ) {
if( elm.style[ domPrefixes[i] + 'AnimationName' ] !== undefined ) {
pfx = domPrefixes[ i ];
animationstring = pfx + 'Animation';
keyframeprefix = '-' + pfx.toLowerCase() + '-';
animation = true;
break;
}
}
}
(function ($) {
$.slowEach = function (array, interval, callback) {
if (!array.length) {
return;
}
var i = 0;
function next() {
if (callback.call(array[i], i, array[i]) !== false) {
if (++i < array.length) {
setTimeout(next, interval);
}
}
}
next();
return array;
};
$.fn.dissolve = function (options) {
var op = $.extend(defaults, options),
$that = $(this),
interval = op.visibleItemDuration + op.transitionDuration;
return $.slowEach(this, interval, function () {
var $this = $(this);
$this
.animate({
opacity: 1
}, op.transitionDuration, function () {
function initCarousel() {
$that.dissolve(options);
}
if ($this.is(':last-child')) {
setTimeout(initCarousel, op.visibleItemDuration);
}
})
.delay(op.visibleItemDuration)
.animate({
opacity: 0
}, op.transitionDuration);
});
};
var defaults = {
visibleItemDuration: 4000,
transitionDuration: 1000
};
}(window.jQuery));
$(function () {
if( animation === false ) {
$('.dissolve .item').dissolve({
// TUNE YOUR CAROUSEL HERE
// duration of an item being visible in miliseconds
visibleItemDuration: 4000,
// duration of a transition between items in miliseconds
transitionDuration: 1000
});
}
});
/* ================
AJAX
customisation
================ */
window.ajaxPages = ["Special:RecentChanges","Special:WikiActivity","Special:Watchlist","Special:Log","Special:Contributions"];
window.ajaxRefresh = 30000
AjaxRCRefreshText = 'Auto-refresh via AJAX';
AjaxRCRefreshHoverText = 'Automatically refreshes the page';
/* ================
ARCHIVE TOOL
customisation
================ */
var ArchiveToolConfig = {
archiveListTemplate: 'ArchCat',
archivePageTemplate: 'ArchPage',
archiveSubpage: 'Archive',
userLang: true
};
/* ================
SPOILER ALERT
customisation
================ */
/**
* SpoilerAlert
* documentation at: http://dev.wikia.com/wiki/SpoilerAlert
* © Peter Coester, 2012
*
* __NOWYSIWYG__
*/
window.SpoilerAlertJS = {
question: 'This section may contain spoilers about unreleased stories. Are you sure you want to read it?',
yes : 'Hit me with your best shot',
no : 'Get me the hell out of here',
fadeDelay : 1000
};