Judoom! (game): Difference between revisions
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* The story also specified that running the adventure without a player playing as [[the Doctor]] may make certain portions of the narrative difficult to play, but emphasized that the group does not need to be travelling with a [[Time Lord]] in a [[TARDIS]] to make it work, and offered alternatives including a squad of [[UNIT]] soldiers experimenting with [[Project Indigo]] transporters. | * The story also specified that running the adventure without a player playing as [[the Doctor]] may make certain portions of the narrative difficult to play, but emphasized that the group does not need to be travelling with a [[Time Lord]] in a [[TARDIS]] to make it work, and offered alternatives including a squad of [[UNIT]] soldiers experimenting with [[Project Indigo]] transporters. | ||
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[[Category: Doctor Who role-playing games]] | [[Category: Doctor Who role-playing games]] | ||
[[Category:Adventures in Time and Space: The Roleplaying Game adventures]] | [[Category:Adventures in Time and Space: The Roleplaying Game adventures]] |
Revision as of 15:47, 17 September 2022
Judoom! was an adventure written for Adventures in Time and Space: The Roleplaying Game. It was included with the initial 2009 release of the game.
It was described as an adventure for the Tenth Doctor and Martha Jones. As this was a story created for a role-playing game, the actual characters could be switched out for any Doctor Who character, or indeed original creations.
Synopsis
The players find themselves on the Judoon ship Retribution on Receipt of the Correct Paperwork, where an Electroform prisoner has escaped. The players must work with the Judoon to contain the Electroform.
Characters
Note that due to the RPG nature of this story this list excludes the Doctor and their companions, as they may be swapped out for any characters.
- Captain Kro
- Flo
- Electroform
References
Electroforms
- Electroforms were capable of impersonating radio or television signals, similar to The Wire.
Judoon
- Judoon ships were "brutally simple". The Bridge had no seats or furniture, just four drop-down consoles that descended from the ceiling.
- Flo was familiar with Earth culture.
Real world
- Flo was familiar with The Goons and I'm Sorry I'll Read That Again.
- The Doctor suggested visiting Clacton for fish and chips and donkeys.
Notes
- As with the other story included in the 2009 release of Adventures in Time and Space: The Roleplaying Game, this story was in part intended to introduce new players to the mechanics of the RPG system.
- This story was deliberately shorter than Arrowdown.
- The story also specified that running the adventure without a player playing as the Doctor may make certain portions of the narrative difficult to play, but emphasized that the group does not need to be travelling with a Time Lord in a TARDIS to make it work, and offered alternatives including a squad of UNIT soldiers experimenting with Project Indigo transporters.