User:SOTO/Forum Archive/Inclusion debates/@comment-4028641-20151007072528/@comment-1827503-20171125221511: Difference between revisions
From Tardis Wiki, the free Doctor Who reference
(Bot: Automated import of articles) |
m (Bot: Automated text replacement (-'''User:(SOTO/Forum Archive)/(.*?)/\@comment-([\d\.]+)-(\d+)/\@comment-([\d\.]+)-(\d+)'''\n([\s\S]*)\[\[Category:SOTO archive posts\]\] +\7\2/\4-\3/\6-\5)) |
||
Line 1: | Line 1: | ||
As for determining the status of video games as a medium, we need to ask ourselves something. | As for determining the status of video games as a medium, we need to ask ourselves something. | ||
Line 5: | Line 4: | ||
The trouble, of course, comes in cases where characters/concepts are named only by the manual. This was often the case in video games before c. 1995, though I'm unaware of this ever happening within a potentially-valid ''Doctor Who'' video game. | The trouble, of course, comes in cases where characters/concepts are named only by the manual. This was often the case in video games before c. 1995, though I'm unaware of this ever happening within a potentially-valid ''Doctor Who'' video game. | ||
<noinclude>[[Category:SOTO archive posts]]</noinclude> | <noinclude>[[Category:SOTO archive posts|Inclusion debates/20151007072528-4028641/20171125221511-1827503]]</noinclude> |
Latest revision as of 14:39, 27 April 2023
As for determining the status of video games as a medium, we need to ask ourselves something.
How do we deal with instruction manuals? For physically-released video games, the manual often contains important information relevant to the story, but its purpose is usually to break the fourth wall in a non-intrusive manner.
The trouble, of course, comes in cases where characters/concepts are named only by the manual. This was often the case in video games before c. 1995, though I'm unaware of this ever happening within a potentially-valid Doctor Who video game.