Stormrise (game): Difference between revisions
From Tardis Wiki, the free Doctor Who reference
BigRockCola (talk | contribs) (Created page with "{{Title dab away}} {{real world}} {{invalid}} {{Infobox Story |image = Doctor-Who-Roleplaying-Game-2016-edition.jpg |series = ''Adventures in Time and Space: The Roleplaying Game'' |number = 13 |doctor = |companions = |enemy = The Stormhead |year = |writer = |publisher = Cubicle Seven |release date = 9 December 2015 |format = |isbn = |prev =...") Tag: visualeditor-wikitext |
m (Per Forum:References into Worldbuilding; cosmetic changes) |
||
Line 35: | Line 35: | ||
* [[The Stormhead]] | * [[The Stormhead]] | ||
== | == Worldbuilding == | ||
=== Time Lords and the Time War === | === Time Lords and the Time War === | ||
* During the [[Last Great Time War|Time War]], three Time Lords trying to escape the [[time lock]] created the [[Vector Key]], a means of allowing time travel that uses empathic circuits to form a psychic bond, allowing three or more people to travel in time and space. The Vector Key escaped the Time War and crashed on Earth without its operators. | * During the [[Last Great Time War|Time War]], three Time Lords trying to escape the [[time lock]] created the [[Vector Key]], a means of allowing time travel that uses empathic circuits to form a psychic bond, allowing three or more people to travel in time and space. The Vector Key escaped the Time War and crashed on Earth without its operators. | ||
Line 45: | Line 45: | ||
{{Template:Doctor Who Roleplaying Game adventures}} | {{Template:Doctor Who Roleplaying Game adventures}} | ||
[[Category: Doctor Who role-playing games]] | |||
[[Category:Doctor Who role-playing games]] | |||
[[Category:Adventures in Time and Space: The Roleplaying Game adventures]] | [[Category:Adventures in Time and Space: The Roleplaying Game adventures]] |
Revision as of 18:02, 6 September 2023
Stormrise was an adventure included in the Twelfth Doctor version of the Doctor Who Roleplaying Game sourcebook.
Publisher's summary
In this adventure the characters visit a coastal village as it is engulfed by a horrific storm. Hiding in the storm is an evil force that seeks control of powerful Time Lord technology. Can the characters hold off disaster?
Characters
Note that due to the fluid, interactive nature of tabletop roleplaying games, not all of these characters will be encountered during the story and/or may be swapped out or modified at the Gamemaster's discretion. All names are as presented in the text.
- Gary Spencer
- Mark Covacks
- Evelyn Covacks
- Lucy Thorp
- Mrs Millidge
- Sinead Inglis
- Storm Bats
- The Stormhead
Worldbuilding
Time Lords and the Time War
- During the Time War, three Time Lords trying to escape the time lock created the Vector Key, a means of allowing time travel that uses empathic circuits to form a psychic bond, allowing three or more people to travel in time and space. The Vector Key escaped the Time War and crashed on Earth without its operators.
Notes
- The opening premise of this adventure - a coastal village beset by storms - is not dissimilar to that of the very first Doctor Who Roleplaying Game adventure, Arrowdown.
- As with other stories included in rulebook releases, no specific writer is credited for this story.
- Promotional photos and screencaps used to illustrate moments from this adventure include In the Forest of the Night, Listen, The Caretaker, and Mummy on the Orient Express.