Tony Harding: Difference between revisions
m (remove redundant defaultstort key so that NameSort predominates) |
No edit summary |
||
Line 1: | Line 1: | ||
{{real world}}[[file:TonyHarding.jpg|thumb|250px|Harding as he appeared on [[ITV]]'s ''[[The Time, The Place]]'', shortly before the broadcast of the [[doctor Who (1996)|1996 tele-film]]]] | {{real world}}[[file:TonyHarding.jpg|thumb|250px|Harding as he appeared on [[ITV]]'s ''[[The Time, The Place]]'', shortly before the broadcast of the [[doctor Who (1996)|1996 tele-film]]]] | ||
'''Tony Harding''' was the [[visual effects designer]] for several Doctor Who stories. | '''Tony Harding''' was the [[visual effects designer]] for several Doctor Who stories. He was the designer of [[K9]], but has called the [[Malus]], another of his creations, his favorite monster. | ||
At the time of his initial involvement with ''[[Doctor Who]]'', he was an assistant designer in the BBC's visual effects department. | At the time of his initial involvement with ''[[Doctor Who]]'', he was an assistant designer in the BBC's visual effects department. He was brought into the production of ''[[The Invisible Enemy]]'' only because other visual effects personnel had begun to run late on the many models required for the show. Not knowing exactly what he would be doing on the programme, he was handed a script and told to take notice of the minimalist description of K9. From that date he had only three weeks to design and build what would become known as [[K9 Mark I]]. | ||
==Filmography== | ==Filmography== | ||
Line 16: | Line 16: | ||
{{NameSort}} | {{NameSort}} | ||
[[Category:Doctor Who visual effects designers]] | [[Category:Doctor Who visual effects designers]] |
Revision as of 12:22, 26 April 2011
Tony Harding was the visual effects designer for several Doctor Who stories. He was the designer of K9, but has called the Malus, another of his creations, his favorite monster.
At the time of his initial involvement with Doctor Who, he was an assistant designer in the BBC's visual effects department. He was brought into the production of The Invisible Enemy only because other visual effects personnel had begun to run late on the many models required for the show. Not knowing exactly what he would be doing on the programme, he was handed a script and told to take notice of the minimalist description of K9. From that date he had only three weeks to design and build what would become known as K9 Mark I.