Quarsian Mission (comic story)

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Opening narration box

Android troopers have broken into a human colony on the planet Sartor...

Summary

Nadia and the Doctor both use their sonic devices to hold off the android stormtroopers. The Doctor is so impressed by Nadia’s device, which uses a proto-anodising quark circuit to maximise the amplication, that he pockets it. The Doctor then takes Nadia for a short trip in the TARDIS to arrive on board the Quarsian craft. Avoiding detection from the Quarsians, clumsy looking (and moving), upright, green creatures with eyes extended on stalks, the Doctor uses one of the diamonds which is responding to a massive concentration of Zortron energy by glowing, to follow a trail to the engine room. The engine room stores a huge amount of Zortron Energy, powerful but bulky. It could be used to power an entire fleet of ships. The diamonds are needed by the Quarsians to harness this energy. The Doctor climbs to the top of the energy store with a diamond big enough to block the energy inlet; this would create a dam and cause a feedback of energy and an overload to the system. The Doctor hurries back down the ladder to where Nadia is waiting, looking to make a quick escape but they are apprehended by armed Quarsian guards who introduce the Doctor to his robot twin whom the Quarsians intend to use to infiltrate the colonists base and kill the humans...



Characters

  • Tenth Doctor
  • Nadia – Lead scientist of the colonists on the planet of Sartor. Her sister Kamini (a Lieutenant in the army), was killed during the first attack by the Quarsians, then duplicated by their android technology. She later shot the duplicate using a handheld sonic disruptor which she had made.
  • Quarsians – experts at android construction, from crude storm trooper soldiers to facsimile copies of people.

Original print details

Installment, publication title with page count and closing caption.

  • 2/3 DWBIT 37 (4 pages) TO BE CONTINUED...
  • No reprints to date.

Notes

  • Supporting the series of collectable Doctor Who trading cards, the magazine title carried a regular four page, individually titled comic strip of the Tenth Doctor’s adventures.
  • The artwork and colours were bold and bright, reflecting the tone of the magazine and, as did Doctor Who Adventures, reflected the appeal to readers younger than those catered to by Doctor Who Magazine.

References

  • The Battles in Time comic strip sought to reinforce the association of its Doctor with the one seen on screen with ‘props’ from the TV series: blue/brown suit, sonic screwdriver, psychic paper and his intelligent glasses.

Continuity

to be added

Timeline

External links