...Which is exactly why the "all video games are invalid because they are variable" stance is doomed to failure.
I suppose, if we do need to discuss variability, then The Eternity Clock is a good way to start off the discussion.
...Which is exactly why the "all video games are invalid because they are variable" stance is doomed to failure.
I suppose, if we do need to discuss variability, then The Eternity Clock is a good way to start off the discussion.