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Once inside the Great Divide, he is informed by the Master that his mission is to steal a [[Cybermat]] from the [[Cybermen]]. | Once inside the Great Divide, he is informed by the Master that his mission is to steal a [[Cybermat]] from the [[Cybermen]]. | ||
[[File:Cyber_Tomb.jpg|thumb|The | [[File:Cyber_Tomb.jpg|thumb|The Cyber Tomb, with a Cyberman patrolling to the right.]] | ||
The Graak finds himself in a large room, and encounters a large metal wall with a Cyberman emblem on it. Entering, he finds himself in a [[Cyber-tomb]] with a Cybermat patrolling it. The Graak takes the Cybermat back to the Master at the Great Divide. | The Graak finds himself in a large room, and encounters a large metal wall with a Cyberman emblem on it. Entering, he finds himself in a [[Cyber-tomb]] with a Cybermat patrolling it. The Graak takes the Cybermat back to the Master at the Great Divide. | ||
The Master is standing in a room, and is looking out the window where beautiful springtime images appear. The Master states that it's not for him, and decides to turn back the clock | The Master is standing in a room, and is looking out the window where beautiful springtime images appear. The Master states that it's not for him, and decides to turn back the clock so that everything freezes. The Graak then has to manoevre through a maze of ice, and collect a series of yellow stars. At the end, he finds and frees the Sixth Doctor. | ||
The Graak returns to the Master's room, which is now in a state of disarray with snow all over the place and lightning in the background. The Master tells the Graak that he has incurred his wrath, and will receive no mercy, and sends him away. | The Graak returns to the Master's room, which is now in a state of disarray with snow all over the place and lightning in the background. The Master tells the Graak that he has incurred his wrath, and will receive no mercy, and sends him away. |
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