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The Dalek's Master Plan (game)

From Tardis Wiki, the free Doctor Who reference
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The Dalek's Master Plan was the twenty-first adventure in The First Doctor Sourcebook, adapted from the TV story of the same name.

Summary[[edit] | [edit source]]

The plot follows the television story, with variance depending on how it is played. Gamemasters are encouraged to bring back characters and settings from their adventurers' campaign, much as the television story brings back the Monk.

Further Adventures[[edit] | [edit source]]

In "The Karlton Coup", Karlton may take over the Solar System following the disappearance of Mavic Chen, using the death to rile up hatred against Earth's enemies. Adventurers must be wary that he has a working cellular disseminator.

In "The New Galactic Council", the fleeing Masters of the Galaxies set up a second Galactic Council opposed to the Daleks, but it may be unstable.

In "Monky Business", adventurers may run into the Monk while he is fleeing the Daleks. He may pretend to be an unseen incarnation of the Doctor to gain their trust, such as the "Twelfth Doctor".

In "The Dead Planet", adventurers discover just why Uranus had so much Taranium.

Characters[[edit] | [edit source]]

Worldbuilding[[edit] | [edit source]]

Notes[[edit] | [edit source]]

  • The title is written as "The Dalek's Master Plan", implying a singular Dalek.

Continuity[[edit] | [edit source]]

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