Time of the Cybermen (comic story)
Opening Tag
Cybermen have been using upgraded humans on Centuria to mine special gems called Hargstones. But what is their plan?
Summary
The TARDIS lands in Centuria Central and in a temporal stasis field. Kadett is caught in the frozen moment but the Doctor, a Time Lord can resist the field. The Cybermen in a patrol aircar, spot him moving around and pursue. But the Doctor uses his sonic screwdriver to bring the aircar crashing down and drawing the attention of other Cybermen. More Cybermen arrive to salvage parts and take them back to base. The Doctor smuggles himself into the base with the salvage. The base is the Triplanetary base which the Doctor suspects has been robbed of its Hargstone reserves to enable the Cybermen to maintain a stasis machine. The Doctor learns from the Cybermen that they built the stais machine from Torchwood files and used the device to subdue overwhelming opposition. Choosing the most secure place for the machine, the Doctor escapes and rightly heads for the banks vault but it is made of titanium and is protected by laser-proof glass and destructor rays. While the Doctor can’t get in he uses the sonic screwdriver to turn the destructor rays inwards destroying the stasis machine. The Cybermen had a mental link with the machine that enabled them to move around inside the stasis field, when the machine was destroyed the temporal feedback overloaded their circuits. With the Cybermen now no more than ghosts, and the stasis field gone the Doctor says goodbye to Kadett, warning her to keep her eyes peeled. In the shadows the eyes of Cybermen glow red.
Characters
- Tenth Doctor
- Jayne Kadett – investigator who teamed up with the Doctor after tracking an info-thief who had stolen Torchwood files on Cyber conversion.
- Cybermen – upgraded human lifeforms housed in a cybernetic shell, devoid of emotion, intent on upgrading (converting) others.
- Doctor Who Battles in Time Issue 11 (4 pages) THE END … OR IS IT?
Reprints
- None to date
Notes
- Supporting the series of collectable Doctor Who trading cards, the magazine title, carried a regular 4 page comic strip series of the Tenth Doctor’s adventures.
- Many of the individually titled comic strip adventures were themed over several issues, but were relatively self contained ‘episodes’.
- The limitation of only 4 pages meant that stories often lacked some depth in comparison to other regular comic strips running at the same time.
- Style wise, the artwork and colours were bold and bright reflecting the tone of the magazine and, as with Doctor Who Adventures, it reflected the appeal to younger readers than that catered for by Doctor Who Magazine.
- The Cybermen featured in this story were those from a parallel Earth.
References
to be added
Continuity
to be added