Theory:Doctor Who prose discontinuity and plot holes/Timewyrm: Exodus
From Tardis Wiki, the free Doctor Who reference
You are exploring the Discontinuity Index, a place where any details or rumours about unreleased stories are forbidden.
Please discuss only those whole stories which have already been released, and obey our spoiler policy.
Please discuss only those whole stories which have already been released, and obey our spoiler policy.
This page is for discussing the ways in which Timewyrm: Exodus doesn't fit well with other DWU narratives. You can also talk about the plot holes that render its own, internal narrative confusing.
Remember, this is a forum, so civil discussion is encouraged. However, please do not sign your posts. Also, keep all posts about the same continuity error under the same bullet point. You can add a new point by typing:
* This is point one. ::This is a counter-argument to point one. :::This is a counter-argument to the counter-argument above * This is point two. ::Explanation of point two. ::Further discussion and query of point two. ... and so on.
- In The War Games, the Time Lords put a forcefield around the War Lord's planet, preventing anyone getting on or off. Yet the War Chief somehow got both to the planet, and from there to Earth after this forcefield was in place.
- The War Lord and his men were clearly travelling to and from the planet by SIDRATs, yet the War Chief and some guards departed the war games by a spaceship.
- In The War Games, the Time Lords erased The War Lord, The Security Chief, and all their accomplices from history. They explicitly state that it will be like they never existed at all. Yet somehow, The War Lord has a son, who not only exists, but remembers all the events of The War Games. To say nothing of the fact that he's now allying himself to the very man who was using his father, and openly betrayed him.