Birthright (novel)

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Publisher's Summary

'I feel like a pawn in a blasted chess game, Ace.' 'I know what you mean. Trouble is, they keep changing the chess-players.'

The TARDIS has died. Stranded in early twentieth-century London, Bernice can only stand and watch as it slowly disintegrates.

In the East End a series of grisly murders has been committed. Is this the work of the ghostly Springheel Jack or, as Bernice suspects something even more sinister?

In a tiny shop in Bloomsbury, the master of a grand order of sorcerers is nearing the end of a seven-hundred year quest for a fabled magic wand.

And on a barren world in the far-distant future the Queen of a dying race pleads for the help of an old hermit named Muldwych, while Ace leads a group of guerrillas in a desperate struggle against their alien oppressors.

These events are related. Perhaps the Doctor knows how. But the Doctor has gone away.

Characters

Ace

  • Gets stuck in 22,000.

Bernice Summerfield

  • Benny gets stuck in 1909.
  • Benny can't read Cyrillic.
  • She gets the flu.

the Charrl

Queen Ch'tizz

Muldwych

Jared Khan

  • Born 700 years ago.

Margret Waterfield

Muldwych

  • Is most likely the 'Merlin' incarnation of the Doctor.
  • Got stranded on Ant'kon for 1000 years.

References

Notes

  • This novel is pretty much devoid of the Doctor.

Continuity

  • This novel runs parallel with the events of NA: Iceberg, with the Doctor being absent for the majority of Birthright.
  • The Charrl are to said to have created the 300 (of the 700) wonders of the universe, first mentioned in DW: Death to the Daleks.

External Links

Template:Virgin New Adventure Series Box

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