Information for "Time field disturbance effect"
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Display title | Time field disturbance effect |
Default sort key | Time field disturbance effect |
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Page ID | 370906 |
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Page creator | Scrooge MacDuck (talk | contribs) |
Date of page creation | 03:37, 28 December 2023 |
Latest editor | Scrooge MacDuck (talk | contribs) |
Date of latest edit | 03:37, 28 December 2023 |
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Article description: (description ) This attribute controls the content of the description and og:description elements. | A time field disturbance effect, or time field disturbance, was "a detectable change in the pattern of energy radiated by the Eye of Harmony through the Vortex", (GAME: .mw-parser-output .cs{display:none}"Player's Handout" [+]Part of The Legions of Death, Loading...{"namedpart":"Player's Handout","1":"The Legions of Death (game)"}) also described as "a distortion in the Time Field". (GAME: .mw-parser-output .cs{display:none}"Planned Encounters" [+]Part of The Legions of Death, Loading...{"namedpart":"Planned Encounters","1":"The Legions of Death (game)"}) Such anomalies were necessarily caused by the operation of a TARDIS or similar vehicle, but most were so small as to be unnoticeable. However, diverting a TARDIS's energy to directly influence the material world would cause a much greater disturbance, (GAME: .mw-parser-output .cs{display:none}"Player's Handout" [+]Part of The Legions of Death, Loading...{"namedpart":"Player's Handout","1":"The Legions of Death (game)"}) causing a pulse-wave which could easily be detected by another TARDIS from inside the Vortex and used to pinpoint its origins. Such a signal was what alerted other Time Lords to the activities of a Renegade in 43 AD Britain. (GAME: .mw-parser-output .cs{display:none}"Temporal Anomaly" [+]Part of The Legions of Death, Loading...{"namedep":"Temporal Anomaly","1":"The Legions of Death (game)"}) |
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