Prisoner's Dilemma: Difference between revisions

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:''For the Big Finish audio drama, see [[The Prisoner's Dilemma]].''
:''For the Big Finish audio drama, see [[The Prisoner's Dilemma (audio story)|The Prisoner's Dilemma]].''
The '''prisoner's dilemma''' was a theoretical problem used in game theory, which demonstrated how cooperation, or a lack of it, could affect the outcome of a situation. If two prisoners were separated and each was given the opportunity to betray his accomplice, there were several different outcomes depending on what each decided and what his accomplice did.
The '''prisoner's dilemma''' was a theoretical problem used in game theory, which demonstrated how cooperation, or a lack of it, could affect the outcome of a situation. If two prisoners were separated and each was given the opportunity to betray his accomplice, there were several different outcomes depending on what each decided and what his accomplice did.


Dr [[Judson]] had a logic diagram of the prisoner's dilemma on the [[blackboard]] in his office at [[Maiden's Point]]. The [[Seventh Doctor]] recognised it immediately, which enabled him to break the ice with Judson. ([[TV]]: ''[[The Curse of Fenric]]'')
Dr [[Judson]] had a logic diagram of the prisoner's dilemma on the [[blackboard]] in his office at [[Maiden's Point]]. The [[Seventh Doctor]] recognised it immediately, which enabled him to break the ice with Judson. ([[TV]]: ''[[The Curse of Fenric]]'')


[[Zara]] and [[Ace]] end up playing a game unwittingly when imprisoned on [[Erratoon]], which lead to Ace loosing her memory when Zara betrayed her. ([[AUDIO]]: ''[[The Prisoner's Dilemma (audio story)|The Prisoner's Dilemma]]'') [[Bernice Summerfield]] also used it to escape being locked up after she and [[The Doctor (Sympathy for the Devil)|the Doctor]] were caught over a dead body. ([[AUDIO]]: ''[[The Library in the Body (audio story)|The Library in the Body]]'')
[[Category:Concepts]]
[[Category:Concepts]]

Revision as of 15:51, 30 December 2016

For the Big Finish audio drama, see The Prisoner's Dilemma.

The prisoner's dilemma was a theoretical problem used in game theory, which demonstrated how cooperation, or a lack of it, could affect the outcome of a situation. If two prisoners were separated and each was given the opportunity to betray his accomplice, there were several different outcomes depending on what each decided and what his accomplice did.

Dr Judson had a logic diagram of the prisoner's dilemma on the blackboard in his office at Maiden's Point. The Seventh Doctor recognised it immediately, which enabled him to break the ice with Judson. (TV: The Curse of Fenric)

Zara and Ace end up playing a game unwittingly when imprisoned on Erratoon, which lead to Ace loosing her memory when Zara betrayed her. (AUDIO: The Prisoner's Dilemma) Bernice Summerfield also used it to escape being locked up after she and the Doctor were caught over a dead body. (AUDIO: The Library in the Body)