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{{Infobox Comic|
{{title dab away}}
comic name= |
{{real world}}
image= [[Image:Doctor10.jpg|250px]]|
{{ImageLinkComics}}
series= [[Doctor Who Comic Strip Stories]] -<BR> [[Tenth Doctor Comic Strip Stories]]|
{{Infobox Story SMW
number=|
|image = DWA CS 022.jpg
doctor= [[Tenth Doctor]]|
|series = [[DWA comic stories]]
companions= Daisy White|
|number =  
enemy= The Crook|
|doctor = Tenth Doctor
year= [[1862]]|
|companions= [[Daisy White|Daisy]]
writer= [[Trevor Baxendale]]|
|enemy =  
artist= [[John Ross]]|  
|setting = [[Croxton Hall]], [[21st century]]
colourist= [[Adrian Salmon]]|
|writer = Trevor Baxendale
lettering= Paul Vyse|
|artist = [[John Ross]]
editor= [[Moray Laing]]|
|colourist = [[Adrian Salmon]]
publication_title= [[Doctor Who Adventures]]|
|letterer = [[Paul Vyse]]
publication_dates= |
|editor = [[Moray Laing]]
publisher= [[BBC Magazines]]|
|publication= [[DWA 22]]-[[DWA 23|23]]
format= Comic -  2 parter (12 pages)|
|release date= 31 January - 14 February 2007
previous story= [[The Hunters]]|
|publisher = BBC Magazines
next story= [[Green Fingers]]|
|format = Comic
|prev = The Hunters (comic story)
|next = Green Fingers (comic story)
|epcount = 2
}}
}}
'''''13 O'Clock''''' was a [[Doctor Who Adventures comic stories|''Doctor Who Adventures'' comic story]] featuring the [[Tenth Doctor]].


==Summary==
== Summary ==
==Part One==
=== Part one ===
Croxton Hall, home of Lord Percivale Tubb built in 1862, seen both world wars and seen the century turn twice. The TARDIS arrives on the front lawn despite the Doctor having set it to materialize inside the house. He came for a party but there is a sign that says keep off the grass and no lights are on inside. The Doctor uses the sonic screwdriver to let himself inside when no one answers. The Doctor yells inside that he is ready to do the La Vida Loca. He senses something wrong and it is why the TARDIS would not materialize inside, it also sensed something wrong. Daisy White creeps up on the Doctor but they introduce themselves to one another. She was hired help for the party. He tells her he is an old friend of Tubbs. It is the anniversary of his wedding to his wife and he was there and they’ve had fantastic parties ever since. He loves a good party. The Doctor also loves a haunted house even if he doesn’t believe in ghosts, even as a female one attacks him. Daisy tackles him out of the way; her brothers both played rugby. The thing is a partially phased spectrum shifted waveform. A male one attacks. Daisy tells the Doctor if these things touch you, you die and come back as one of them. She pulls him away from the male one. He grabs her and slides with her down the banister. They go into the clock room where the Doctor uses the screwdriver to lock the door. Tubbs is a horologist. The Doctor used to fancy collecting clocks but he could never find the time. He gave Tubbs a clock once?a wedding gift. He wonderss what happened to it. The Ghost of Tubbs comes at him.
The [[Tenth Doctor]] is surprised when [[The Doctor's TARDIS|the TARDIS]] lands on the grounds of [[Croxton Hall]] instead of inside the house. He is visiting [[Percival Tubbs|Lord and Lady Tubbs]] on their [[wedding]] anniversary before midnight, but the house is locked up and no lights are on.


==Part Two==
Using [[the Doctor's sonic screwdriver|his sonic screwdriver]], he breaks in and finds it empty apart from [[Daisy White]], hired help for the party. As the Doctor explains he is an old friend of the Tubbs, often attending their yearly wedding anniversary parties, Daisy says she has seen no one save silent ghosts. She warns the Doctor she has seen what the ghosts can do; one touch and you die, coming back as a ghost. The Doctor is unconvinced and Daisy rugby tackles him to the ground to avoid touching one of the ghosts. The Doctor identifies it as a "partially phased spectrum-shifted waveform". They flee to a room in the house that houses Lord Tubb's collection of clocks, where the "Ghost" of Lord Tubbs appears suddenly and lunges at the Doctor.
Daisy dives to save the Doctor from being touched and she does. Unfortunately, she is touched and is turned into a ghost. The ghosts can’t hear him and he can’t hear what they are saying. “On your again, Doctor” The ghosts start to fade away. The Doctor believes the clock room has the key: broken pieces of a clock. Lord Tubbs’s ghost is pulling a crook. This man came in to steal the clock and the man was caught in the act by Tubbs. During the scuffle, the clock fell and broke: an ancient horologe, built by Master Chronosmiths from the Older Worlds to measure the passage of time across different dimensions. It is linked to time itself. The damage has extended into time itself, causing a fracture in the universe, splitting off one time from another. Those nearest to it have slipped into a different kind of time. People caught in the fracture are fading away. If the alternative time stream splits off permanently then Tubbs and his household will disappear forever. The Doctor works to fix the clock before this happens. As they reappear fully, Daisy White stops the crook. The next morning, Tubbs and Daisy bid goodbye to the Doctor outside as he moves toward the TARDIS. The horologe clock was the wedding gift the Doctor gave Tubbs years ago. The Doctor tells them it says it was time he was going.  


==Characters==
=== Part two ===
* The Doctor
As the ghostly figure of Lord Tubbs lunges at the Doctor, Daisy pushes the Doctor aside, only to be touched by the figure. She is turned into a ghostly form, unable to hear or speak to the Doctor. As all the ghosts appear in the Clock Room before fading away, the Doctor looks around for a clue to what is happening.
* Daisy White
* Lord Tubbs
* The Crook


==Reprints==
On the floor, he finds broken bits of a clock. It is not just any clock, but a special clock, the prize of Lord Tubbs' collection. The ghostly figure of a youth wearing a hoody and carrying a large bag appears. The Doctor watches as the ghosts re-enact the theft of an [[Ancient Horologe]], a timepiece used to measure the passage of time across dimensions. He sees the [[Thief (13 O'Clock)|thief]] stealing several clocks. He is caught by Lord Tubbs in the act.
* None to date


==Notes==
In the scuffle, the Ancient Horologe is dropped and breaks. Those nearest to it slip into a kind of time which creates a terrible strain on the damaged horologe. The Doctor know if he can't repair it, they will disappear forever. He sets about repairing the clock with his sonic screwdriver. As the ghostly figures prepare to disappear forever, the Doctor fixes the horologe and time corrects itself.
* The DWAM comic strip adventures were very much aimed at a younger audience and the artwork and colours was bold and bright reflecting the tone of the magazine..  
* Self contained one part stories were the norm in the early issues later being expanded to two-parters.


==Original Print Details ==
All the "ghosts" are returned at the moment they left, with Lord Tubbs capturing the thief with Daisy's help. The Doctor leaves the next morning after Lord Tubbs thanks him for fixing that "ridiculous clock" — a wedding gift from the Doctor.
(Publication with page count and closing captions)
# [[DWA Issue 22]] (6 pages split)
# [[DWA Issue 23]] (6 pages split)


==References==
== Characters ==
* [[Tenth Doctor]]
* [[Daisy White]]
* [[Percival Tubbs|Lord Tubbs]]
* [[Thief (13 O'Clock)|The Thief]]
 
== Worldbuilding ==
''to be added''
''to be added''


==Continuity==
== Notes ==
* The opening caption states "Croxton Hall, the home of Lord Percival Tubb". All other references refer to Lord Tubbs.
* This is the first two-part comic strip adventure in ''[[Doctor Who Adventures]]'' that does not feature individual titles.
* The DWA comic strip adventures were aimed at a younger audience and the artwork and colours was bold and bright, reflecting the tone of the magazine.
* Self contained one part stories were the norm in the early issues, later being expanded to two-parters.
 
=== Original print details ===
:Publication with page count and closing captions
# [[DWA 22]] (6 pages) DON'T MISS NEXT ISSUE TO FIND OUT WHAT HAPPENS!
# [[DWA 23]] (6 pages) A BRAND-NEW ADVENTURE STARTS NEXT ISSUE!
 
== Continuity ==
''to be added''
''to be added''


==External Links==
== External links ==
* [http://www.drwho-online.co.uk/DWA/DWA.htm The official BBC Magazine site with cover gallery and news of the latest available issue.]
* [http://www.drwhoguide.com/dwacomic10.htm#dwa22 ''Doctor Who'' Reference Guide - synopsis for '''13 O'Clock''']
 
{{Tenth Doctor DWA comics}}
{{comic stub}}
{{TitleSort}}


[[Category:Tenth Doctor comic stories]]
[[Category:Stories set in the 21st century]]
[[Category:Tenth Doctor DWA comic stories]]
[[Category:2007 comic stories]]
[[Category:Stories set in England]]
[[Category:Two part comics]]

Latest revision as of 21:35, 20 January 2024

RealWorld.png

13 O'Clock was a Doctor Who Adventures comic story featuring the Tenth Doctor.

Summary[[edit] | [edit source]]

Part one[[edit] | [edit source]]

The Tenth Doctor is surprised when the TARDIS lands on the grounds of Croxton Hall instead of inside the house. He is visiting Lord and Lady Tubbs on their wedding anniversary before midnight, but the house is locked up and no lights are on.

Using his sonic screwdriver, he breaks in and finds it empty apart from Daisy White, hired help for the party. As the Doctor explains he is an old friend of the Tubbs, often attending their yearly wedding anniversary parties, Daisy says she has seen no one save silent ghosts. She warns the Doctor she has seen what the ghosts can do; one touch and you die, coming back as a ghost. The Doctor is unconvinced and Daisy rugby tackles him to the ground to avoid touching one of the ghosts. The Doctor identifies it as a "partially phased spectrum-shifted waveform". They flee to a room in the house that houses Lord Tubb's collection of clocks, where the "Ghost" of Lord Tubbs appears suddenly and lunges at the Doctor.

Part two[[edit] | [edit source]]

As the ghostly figure of Lord Tubbs lunges at the Doctor, Daisy pushes the Doctor aside, only to be touched by the figure. She is turned into a ghostly form, unable to hear or speak to the Doctor. As all the ghosts appear in the Clock Room before fading away, the Doctor looks around for a clue to what is happening.

On the floor, he finds broken bits of a clock. It is not just any clock, but a special clock, the prize of Lord Tubbs' collection. The ghostly figure of a youth wearing a hoody and carrying a large bag appears. The Doctor watches as the ghosts re-enact the theft of an Ancient Horologe, a timepiece used to measure the passage of time across dimensions. He sees the thief stealing several clocks. He is caught by Lord Tubbs in the act.

In the scuffle, the Ancient Horologe is dropped and breaks. Those nearest to it slip into a kind of time which creates a terrible strain on the damaged horologe. The Doctor know if he can't repair it, they will disappear forever. He sets about repairing the clock with his sonic screwdriver. As the ghostly figures prepare to disappear forever, the Doctor fixes the horologe and time corrects itself.

All the "ghosts" are returned at the moment they left, with Lord Tubbs capturing the thief with Daisy's help. The Doctor leaves the next morning after Lord Tubbs thanks him for fixing that "ridiculous clock" — a wedding gift from the Doctor.

Characters[[edit] | [edit source]]

Worldbuilding[[edit] | [edit source]]

to be added

Notes[[edit] | [edit source]]

  • The opening caption states "Croxton Hall, the home of Lord Percival Tubb". All other references refer to Lord Tubbs.
  • This is the first two-part comic strip adventure in Doctor Who Adventures that does not feature individual titles.
  • The DWA comic strip adventures were aimed at a younger audience and the artwork and colours was bold and bright, reflecting the tone of the magazine.
  • Self contained one part stories were the norm in the early issues, later being expanded to two-parters.

Original print details[[edit] | [edit source]]

Publication with page count and closing captions
  1. DWA 22 (6 pages) DON'T MISS NEXT ISSUE TO FIND OUT WHAT HAPPENS!
  2. DWA 23 (6 pages) A BRAND-NEW ADVENTURE STARTS NEXT ISSUE!

Continuity[[edit] | [edit source]]

to be added

External links[[edit] | [edit source]]