Immersive reality: Difference between revisions

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'''Immersive reality''' games were a type of [[video game]] created on and popularised by the [[Sphere of Freedom]]. The planet exported the games to over a thousand star systems, with an estimated player base of at least several billion. They allowed players to feel as if they were inside the game itself. ([[AUDIO]]: ''[[Sphere of Freedom (audio story)|Sphere of Freedom]]'')
'''Immersive reality''' games were a type of [[video game]] created on and popularised by the [[Sphere of Freedom]]. The planet exported the games to over a thousand star systems, with an estimated player base of at least several billion. They allowed players to feel as if they were inside the game itself. ([[AUDIO]]: {{cs|Sphere of Freedom (audio story)}})


The most expensive and high-end immersive reality game was ''[[Fugitives]]''. In reality, this game was being powered by [[Time eddy|time eddies]] moving people into different times and places for a more realistic experience. [[Audrey Mohinson]] used this both to generate money for research and development and to feed the resulting [[space-time shadow]]s to the [[Ravager]]s, using the feelings of fear generated to prevent them from destroying the universe. ([[AUDIO]]: ''[[Food Fight (audio story)|Food Fight]]'')
The most expensive and high-end immersive reality game was ''[[Fugitives]]''. In reality, this game was being powered by [[Time eddy|time eddies]] moving people into different times and places for a more realistic experience. [[Audrey Mohinson]] used this both to generate money for research and development and to feed the resulting [[space-time shadow]]s to the [[Ravager (Sphere of Freedom)|Ravagers]], using the feelings of fear generated to prevent them from destroying the universe. ([[AUDIO]]: {{cs|Food Fight (audio story)}})


The [[Ninth Doctor]] loved immersive reality games, especially ''[[Geraldo's World]]''. [[Nova (Sphere of Freedom)|Nova]], however, was not a fan despite working on the Sphere of Freedom, due to only accessing cheap games as part of her pay. ([[AUDIO]]: ''[[Sphere of Freedom (audio story)|Sphere of Freedom]]'')
The [[Ninth Doctor]] loved immersive reality games, especially ''[[Geraldo's World]]''. [[Nova (Sphere of Freedom)|Nova]], however, was not a fan despite working on the Sphere of Freedom, due to only accessing cheap games as part of her pay. ([[AUDIO]]: {{cs|Sphere of Freedom (audio story)}})


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[[Category:Video games]]
[[Category:Video games]]

Latest revision as of 15:13, 16 March 2024

Immersive reality games were a type of video game created on and popularised by the Sphere of Freedom. The planet exported the games to over a thousand star systems, with an estimated player base of at least several billion. They allowed players to feel as if they were inside the game itself. (AUDIO: Sphere of Freedom [+]Loading...["Sphere of Freedom (audio story)"])

The most expensive and high-end immersive reality game was Fugitives. In reality, this game was being powered by time eddies moving people into different times and places for a more realistic experience. Audrey Mohinson used this both to generate money for research and development and to feed the resulting space-time shadows to the Ravagers, using the feelings of fear generated to prevent them from destroying the universe. (AUDIO: Food Fight [+]Loading...["Food Fight (audio story)"])

The Ninth Doctor loved immersive reality games, especially Geraldo's World. Nova, however, was not a fan despite working on the Sphere of Freedom, due to only accessing cheap games as part of her pay. (AUDIO: Sphere of Freedom [+]Loading...["Sphere of Freedom (audio story)"])