Mr Clever: Difference between revisions
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'''{{PAGENAME}}''' was a [[Cyber-Planner]] that tried to overtake the [[Eleventh Doctor]]'s mind in an attempt to resurrect the [[Cybermen (Mondas)|Cybermen]]. Unlike most Cybermen, it displayed a distinct personality and emotional responses, likely due to being influenced by the Doctor's | "'''{{PAGENAME}}'''" was the self-proclaimed moniker of a [[Cyber-Planner]] that tried to overtake the [[Eleventh Doctor]]'s mind in an attempt to resurrect the [[Cybermen (Mondas)|Cybermen]]. It was created when the [[Eleventh Doctor]] was infected by [[Webley]]. Unlike most Cybermen, it displayed a distinct personality and emotional responses, likely due to being influenced by the Doctor's formidable persona. It was also capable of controlling parts of the body, such as the Doctor's left arm. Mr Clever also shared the slightly manic attitude of the Doctor; leaping on tables and twirling on the spot when excited. Although it was able to take over nearly half of the Doctor's mind, the Doctor retained the other half of it; with a small percentage of his mind unclaimed by either. The two then decided to play a game of [[chess]], while also attempting to lead their respective allies to victory in the physical world. Mr Clever was eventually defeated when the Doctor distracted it by claiming to have a way to avoid defeat in chess, and then destroying it with a modified [[hand pulse]]. ([[TV]]: ''[[Nightmare in Silver (TV story)|Nightmare in Silver]]'') | ||
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Revision as of 21:55, 12 May 2013
"Mr Clever" was the self-proclaimed moniker of a Cyber-Planner that tried to overtake the Eleventh Doctor's mind in an attempt to resurrect the Cybermen. It was created when the Eleventh Doctor was infected by Webley. Unlike most Cybermen, it displayed a distinct personality and emotional responses, likely due to being influenced by the Doctor's formidable persona. It was also capable of controlling parts of the body, such as the Doctor's left arm. Mr Clever also shared the slightly manic attitude of the Doctor; leaping on tables and twirling on the spot when excited. Although it was able to take over nearly half of the Doctor's mind, the Doctor retained the other half of it; with a small percentage of his mind unclaimed by either. The two then decided to play a game of chess, while also attempting to lead their respective allies to victory in the physical world. Mr Clever was eventually defeated when the Doctor distracted it by claiming to have a way to avoid defeat in chess, and then destroying it with a modified hand pulse. (TV: Nightmare in Silver)