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Known computer programs included one created by a sentient [[crystal ball]] in [[1925]] to trap the [[Twelfth Doctor]], [[Clara Oswald]] and [[Harry Houdini]]; ([[COMIC]]: ''[[Theatre of the Mind (comic story)|Theatre of the Mind]]'') [[Voractyll]], created by the [[Voracian]]s to take over the computer systems of [[Earth]] in [[1998]]; ([[PROSE]]: ''[[System Shock (novel)|System Shock]]'') and [[Mann]], created by [[Jess Carter]] in the [[27th century]] to help her learn social interaction; ([[PROSE]]: ''[[Welcome to the Machine (short story)|Welcome to the Machine]]'')
Known computer programs included one created by a sentient [[crystal ball]] in [[1925]] to trap the [[Twelfth Doctor]], [[Clara Oswald]] and [[Harry Houdini]]; ([[COMIC]]: ''[[Theatre of the Mind (comic story)|Theatre of the Mind]]'') [[Voractyll]], created by the [[Voracian]]s to take over the computer systems of [[Earth]] in [[1998]]; ([[PROSE]]: ''[[System Shock (novel)|System Shock]]'') and [[Mann]], created by [[Jess Carter]] in the [[27th century]] to help her learn social interaction; ([[PROSE]]: ''[[Welcome to the Machine (short story)|Welcome to the Machine]]'')
[[Category:Computer programs| ]]
[[Category:Computer programs| ]]
[[Category:Technology from the real world]]
[[Category:Technology from the real world]]

Revision as of 05:51, 3 September 2020

Computer program
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A computer program was a set of instructions for a computer. A person who wrote programs, such as Melanie Bush, was known as a programmer. (TV: Terror of the Vervoids, et al.)

The Seventh Doctor claimed that all the best computer programs, such as the one the TARDIS used, were written in ancient High Gallifreyan. (PROSE: Timewyrm: Genesys)

Known computer programs included one created by a sentient crystal ball in 1925 to trap the Twelfth Doctor, Clara Oswald and Harry Houdini; (COMIC: Theatre of the Mind) Voractyll, created by the Voracians to take over the computer systems of Earth in 1998; (PROSE: System Shock) and Mann, created by Jess Carter in the 27th century to help her learn social interaction; (PROSE: Welcome to the Machine)