Arcade game: Difference between revisions
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[[Clyde Langer]] likened a [[nuclear reactor]] to a "big | |||
The exterior of [[Ace]]'s [[Ace's TARDIS (Intervention Earth)|TARDIS]] was permanently fixed in the shape of an arcade cabinet, the result of a dormant command left by Ace if [[Narvin]] ever come in contact with it and to serve as an annoyance. ([[AUDIO]]: {{cs|The First Days of Phaidon (audio story)}}) | |||
[[Clyde Langer]] likened a [[nuclear reactor]] to a "big arcade game". ([[TV]]: {{cs|Sky (TV story)}}) | |||
The [[Sixth Doctor]] took parts from an arcade game in [[Pease Pottage]] service station to create a device. ([[AUDIO]]: {{cs|The Corruptions (audio story)}}) | The [[Sixth Doctor]] took parts from an arcade game in [[Pease Pottage]] service station to create a device. ([[AUDIO]]: {{cs|The Corruptions (audio story)}}) | ||
[[Category:Games from the real world]] | [[Category:Games from the real world]] |
Revision as of 22:05, 21 June 2024
The exterior of Ace's TARDIS was permanently fixed in the shape of an arcade cabinet, the result of a dormant command left by Ace if Narvin ever come in contact with it and to serve as an annoyance. (AUDIO: The First Days of Phaidon [+]Loading...["The First Days of Phaidon (audio story)"])
Clyde Langer likened a nuclear reactor to a "big arcade game". (TV: Sky [+]Loading...["Sky (TV story)"])
The Sixth Doctor took parts from an arcade game in Pease Pottage service station to create a device. (AUDIO: The Corruptions [+]Loading...["The Corruptions (audio story)"])