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::::Well then for the time being, we can simply accept that the NPCs, locations, races and worlds exist. Although if you've noticed, the quests in the game are unlocked in order of completeion which include a small narrative. Like mentioned, each quest's story doesn't change pending on the player's choices, it's just experienced differently depending on how the user plays it. For example in The Adventure Games, the narrative is the same it just depends on how the player experiences it or what actions they take with no alteration to the narrative. --[[User:Victory93|Victory93]] <sup>[[User talk:Victory93|talk to me]]</sup> 03:39, March 4, 2012 (UTC) | ::::Well then for the time being, we can simply accept that the NPCs, locations, races and worlds exist. Although if you've noticed, the quests in the game are unlocked in order of completeion which include a small narrative. Like mentioned, each quest's story doesn't change pending on the player's choices, it's just experienced differently depending on how the user plays it. For example in The Adventure Games, the narrative is the same it just depends on how the player experiences it or what actions they take with no alteration to the narrative. --[[User:Victory93|Victory93]] <sup>[[User talk:Victory93|talk to me]]</sup> 03:39, March 4, 2012 (UTC) | ||
:::::Not sure how that would work. Let's say there's an Ice Warrior in the game. How would we talk about the Ice Warrior without describing his opposition (you)? What does the Ice Warrior do in the game, if not oppose you? What happens to him, if not that which you do to him? {{user:CzechOut/Sig}} <span style="{{User:CzechOut/TimeFormat}}">13:59: Sun 04 Mar 2012 </span> | :::::Not sure how that would work. Let's say there's an Ice Warrior in the game. How would we talk about the Ice Warrior without describing his opposition (you)? What does the Ice Warrior do in the game, if not oppose you? What happens to him, if not that which you do to him? {{user:CzechOut/Sig}} <span style="{{User:CzechOut/TimeFormat}}">13:59: Sun 04 Mar 2012 </span> | ||
Well I suppose we can just talk about the background of the encounter or appearance. For example, (here's a spoiler so be warned) there's a mission where the Vespiform have invaded Sardicktown which happens to be located on the planet Ember. Here's how the article entry could look like: | |||
"At some point in time, one of the shards of time landed in Sardicktown on the planet Ember where the Vespiform had intended to capture it. ([[VG]]: ''[[Doctor Who: Worlds in Time]]'')" | |||
See it has no mention of the player's involvement apart from the background of the mission. Why no mention of player I don't understand as it isn't breaking the fourth wall but this I suppose is as close to how it could work. --[[User:Victory93|Victory93]] <sup>[[User talk:Victory93|talk to me]]</sup> 03:08, March 5, 2012 (UTC) |
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