Impasse (comic story)

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Summary

The war between the Mechanoids and the Daleks is brewing, but on the planet Zeros they are worried. That the victor will come for them, so they decide to send an agent to ensure that neither side winds the war.

Plot

On the planet Zeros, a planet which has a functioning political and media system, their leaders are concerned over the coming war between the Daleks and the Mechanoids, so they create an agent; 2K a robot that will ensure that neither the Daleks, nor the Mechanoids has success in their coming war.

2K arrives on Skaro and finds his way to the Dalek Information Chamber and learns of the Daleks' planet Skaradal on heading towards the Mechandois, he decides it must be stopped or else it will destroy the Mechanoids.

Almost immediately 2K is discovered by the Daleks, using their Magnetrap, but 2K manages to escape by tunnelling down through the surface; he finds himself in an underground silo where he manages to escape the Dalek's by using their own rocket and warhead.

But as he is escaping the Daleks realise what he is doing. To confuse the Daleks 2K separates the warhead from the rocket, sending the warhead towards Skaro, and taking the rest of the rocket to Mechanus, with the warhead to follow after him to blow up the rogue planet Skaradal. The Daleks send interceptors after the warhead.

On Mechanus 2K arrives and shows the Mechanoids the rogue planet jeading towards them, then the Daleks' warhead explodes disintegrating the rogue planet. 2K tells the Mechanoids that the Daleks destroyed the planet to save them, rather than let ot crash into their planet. The Mechanoids tell 2K that the Daleks and Mechanoids are still enemies, but allow him to go free.

Characters

References

Dalek technology

Species

Notes

  • In the caption boxes at the start of the comic 2K's name is spelt both "Two K" and "2K".

Continuity

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