Playtime (short story)

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Summary

On a day trip to London with her aunt in November 1963, Sarah Jane, a young girl with an enquiring mind, nips off to explore while her guardian goes off to buy sweets for her. Behind some double gates she finds a junkyard full of shop window dummies, broken chairs, picture frames and, strangely, a police box. Lost in her own world, she suddenly remembers her aunt and races off as a car pulls up and an older girl runs into the junkyard.

Characters

References

to be added

Notes

Illustrated by Brian Hudd

Continuity


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