Lunchtime of the Dead (game)

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Lunchtime of the Dead was the sixth scenario in the Doom of the Daleks campaign published in The Eighth Doctor Sourcebook as part of Adventures in Time and Space: The Roleplaying Game.

Publisher's summary[[edit] | [edit source]]

Materialising outside the restaurant, the travellers detect signs of the temporal trace within the building. They visit the restaurant, only to become involved ina scheme to steal the secrets of a dead admiral. They also have to dodge members of a warrior cult, the Warriors of Gol, who object to the restaurant’s use of the corpse of their legendary hero as an appetiser, and a would-be master snail named Nestor. The temporal trace itself is locked away inside the Mortuary Vault with the other high-value corpses and the only person who has access to the vault is Bortu the Manager, and he’s dead.

Once the Warriors of Gol show up, the adventure can go in any direction. Everyone's after the Mortuary Vault, which means everyone's after the corpse of Bortu and any food made from his snail-eaten remains. The characters might end up allying with one faction or another, or playing various groups against each other, or just dodging all the crazy people and grabbing what they need.

Plot[[edit] | [edit source]]

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Characters[[edit] | [edit source]]

Worldbuilding[[edit] | [edit source]]

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Notes[[edit] | [edit source]]

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Continuity[[edit] | [edit source]]

  • This story is set 100 years after TV: The Twin Dilemma [+]Loading...["The Twin Dilemma (TV story)"].