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:::Yeah, they ARE just assistants to game play, never referred to in the plot, but arguably, neither is the main companion... | :::Yeah, they ARE just assistants to game play, never referred to in the plot, but arguably, neither is the main companion... | ||
: I still don't see why that was deleted, I mean, what the main companion does in each level is basically set in stone, only his name and race is left to question... And no, I don't think it's a way to say "you," similar to [[Graak]]. If [[Graak]] was unnamed, wed still have it's page! So do we not plan to have a page on this companion on this wiki? [[User:OttselSpy25|OS25]] ([[User Talk:OttselSpy25|talk to me, baby.]]) 17:06, March 23, 2012 (UTC) | ::: I still don't see why that ([[Companion (Worlds in Time)]]) was deleted, I mean, what the main companion does in each level is basically set in stone, only his name and race is left to question... And no, I don't think it's a way to say "you," similar to [[Graak]]. If [[Graak]] was unnamed, wed still have it's page! So do we not plan to have a page on this companion on this wiki? [[User:OttselSpy25|OS25]] ([[User Talk:OttselSpy25|talk to me, baby.]]) 17:06, March 23, 2012 (UTC) | ||
::::Because narrative happens to a particular character. What happened to Jo in ''[[The Mind of Evil]]'' did not ''also'' happen to Sarah Jane in ''[[The Brain of Morbius]]''. Or in gaming terms, what happens to Samus in ''Metroid Prime'' doesn't happen Sonic the Hedgehog or <insert name here> in <insert game here>. It doesn't happen to millions of ''different'' characters. Your approach and success with ''Worlds in Time'' is going to be different to mine. I might invite people to play with me, and thereby kick "Darren the Silurian" — which must surely rank as one of the stupidest names ever — out of the narrative. We might face basically the same mission, but it's going to transpire differently, if for no other reason than that I have real players on my side and you have NPCs. For you, the story might be, "The [[Companion (Worlds in Time)]] tried to defeat an Auton, but was repulsed several times until he finally overcame the pesky plastic creature on the tenth attempt." For me, it might be, "the three [[Companion (Worlds in Time)|Companion]]s easily overwhelmed the Autons and saved London in the blink of an eye." Which is right? They both are. Which is why this doesn't work. There's no ''character'' to the companion. There's no way to describe them except in terms of what obstacles they overcame. | |||
::::And then there's the vexed question of describing their relationship to the Doctor. Or, worse, what their room aboard the TARDIS looks like. It's an ''awfully'' important part of WIT, that room, yet it'll be as individualised as the person playing the game. Because, again, "the companion" is ''you''. It has no back story, no life prior to or after this game, no relationships of any kind. The Doctor merely welcomes it — ''you'' — on board and starts telling you what to do. There's no narrative there, no character, ''nothing'' to write about from an in-universe perspective. {{user:CzechOut/Sig}} <span style="{{User:CzechOut/TimeFormat}}">17:35: Fri 23 Mar 2012 </span> |
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