Forum:Doctor Who: Worlds in Time: Difference between revisions

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:Though just to clarify, did the Eleventh Doctor actually do anything in the game's missions, or did he simply land the TARDIS to start of the players' missions in whichever locale? -- [[User:Tybort|Tybort]] ([[User talk:Tybort|talk page]]) 19:51, March 23, 2012 (UTC)
:Though just to clarify, did the Eleventh Doctor actually do anything in the game's missions, or did he simply land the TARDIS to start of the players' missions in whichever locale? -- [[User:Tybort|Tybort]] ([[User talk:Tybort|talk page]]) 19:51, March 23, 2012 (UTC)
::Well, he basically drops you off, tells you he's trying to save the planet, and then buggers off. I still think that qualifies as "visiting the planet" though... And I agree with you. to rebut Czech earlier argument about how things change, there are still very set-in-stone things in the game. FOr instance, the correct way to reference the game would be
:::''The Eleventh Doctor's companion went to <planet> and encountered <species>.''
::Now, that we can't deny. The Doctor's companion DID go to these planets, and DID encounter these aliens. We don't say that he did good or bad because that ''varies.'' But, you see, what he/she does does not. That's why I don't rally think of it as a role playing game. You see, role-playing games usually have multiple things that make it such:
::::1) YOU choose where to go
::::2) You design and name your character
::::3) YOU choose dialogue and emotions in conversations
::::4) YOU choose the path to where you head
::WIT does one of these things. Basically you choose what order you do things in, which is not very you-choose-your-fate-ish. Sure, you have a chat box, but that doesn't affect the plot or conversations (the most it can do is get you banned for cursing...) So... the most it does is let you be who you want to be, but, really, the charactor you creates appears before you make it, that's why I used [[:File:Companion.jpg]] for the image, because it was before you got to choose ANYTHING for the character. So really, you just gave features to an already-there-character. It'd be like if they made a video game centered around [[Scared Man]] and let you change his name. He's still be [[Scared Man]], only now he'd also have been in a video game... possibly ''The Adventures of Scared Man 5'' or something... [[User:OttselSpy25|OS25]] ([[User Talk:OttselSpy25|talk to me, baby.]]) 20:20, March 23, 2012 (UTC)
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