Forum:Doctor Who: Worlds in Time: Difference between revisions

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::'''Moreover, you're totally misrepresenting what's actually happening at WP.'''  They don't actually have an article on "a spacer" or "a Jedi Knight".  Their article on [[starwars:spacer|spacer]] is talking about the generic term, not its applicability in a particular game.  If you look at WP, they don't try to cover the character the player plays in their MMOs, like ''Star Wars Galaxies''. They're a very broad church over there, but even '''they''' don't attempt articles on player-named, player-created characters, as are the norm in MMOs.  What they ''do'' have is articles on LucasArts-named characters that the player plays.  That's fine.  We've got  much less of a problem with games like ''City of the Daleks'' where you're playing the Doctor or Amy, and there's a more-or-less set story you're trying to get through.  An open-ended MMO, RPG or Decide Your Destiny experience requires greater discussion.  How do we know which is supposed to be the course of events that is "correct" and which is "failed"?  How do we know whom the events happened to if they happened to millions of different players around the world, all playing unique characters?  This is what makes this whole question so difficult.  And unfortunately the ''Star Wars'' example doesn't really help us as much as it might appear at first glance. {{user:CzechOut/Sig}}&nbsp;<span style="{{User:CzechOut/TimeFormat}}">23:31: Thu&nbsp;29 Mar 2012&nbsp;</span>
::'''Moreover, you're totally misrepresenting what's actually happening at WP.'''  They don't actually have an article on "a spacer" or "a Jedi Knight".  Their article on [[starwars:spacer|spacer]] is talking about the generic term, not its applicability in a particular game.  If you look at WP, they don't try to cover the character the player plays in their MMOs, like ''Star Wars Galaxies''. They're a very broad church over there, but even '''they''' don't attempt articles on player-named, player-created characters, as are the norm in MMOs.  What they ''do'' have is articles on LucasArts-named characters that the player plays.  That's fine.  We've got  much less of a problem with games like ''City of the Daleks'' where you're playing the Doctor or Amy, and there's a more-or-less set story you're trying to get through.  An open-ended MMO, RPG or Decide Your Destiny experience requires greater discussion.  How do we know which is supposed to be the course of events that is "correct" and which is "failed"?  How do we know whom the events happened to if they happened to millions of different players around the world, all playing unique characters?  This is what makes this whole question so difficult.  And unfortunately the ''Star Wars'' example doesn't really help us as much as it might appear at first glance. {{user:CzechOut/Sig}}&nbsp;<span style="{{User:CzechOut/TimeFormat}}">23:31: Thu&nbsp;29 Mar 2012&nbsp;</span>
:::Actually, they do cover the characters played by the played in Star Wars: The Old Republic. Each playable class has a character article for it, e.g. [http://starwars.wikia.com/wiki/Unidentified_Havoc_Squad_commander Unidentified Havoc Squad commander] for the Trooper players. [[Special:Contributions/78.8.2.110|78.8.2.110]]<sup>[[User talk:78.8.2.110#top|talk to me]]</sup> 21:30, March 30, 2012 (UTC)


== Getting back to the question of RPGs ==
== Getting back to the question of RPGs ==
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