Forum:Doctor Who: Worlds in Time: Difference between revisions

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::: I of coarse realise that this will be automatically shot down. But still, let's discuss policies. [[User:OttselSpy25|OS25]] ([[User Talk:OttselSpy25|talk to me, baby.]]) 05:10, April 2, 2012 (UTC)
::: I of coarse realise that this will be automatically shot down. But still, let's discuss policies. [[User:OttselSpy25|OS25]] ([[User Talk:OttselSpy25|talk to me, baby.]]) 05:10, April 2, 2012 (UTC)
:::: Good policies are clear.  ''Straightforward'' is an incredibly vague and unenforceable term.  And that's the thing I don't think you're considering.  You're trying to write a policy that will somehow exclude everything except for ''WIT''.  I'm trying to get to something that I and other admin can easily ''enforce''.  I need a policy that's '''actionable'''. 
::::Saying something like "no RPGs, no MMOs, no MMORPGs, no [[DYD]], no [[FYF]], no game in which you are playing a character that has no name or one that you have yourself named" is clear.  The only doubt we'd have as admin is determining whether the thing in question is an RPG, MMO, MMORPG, DYD, or FYF. 
::::Your proposal would require admin to make ''several'' determinations.  First we'd have to check if it's an RPG.  Then we'd have to check whether the narrative was "straightforward" (whatever that means).  Then we'd have to look at whether the characters "if changed do not affect the narrative'.  Then we'd have to determine if those characters are "literally the player". 
::::Nah, that's all just too complicated. '''Admin have other things to do''' than go through a five-point check on a game.
::::But you've again gone to an argument to try to keep WIT around without answering the first question.  We ''first'' need to know, "Do we cover RPGs (and therefore MMOs and MMORPGs) here"?  You don't seem prepared to just say "no" to that.  Why?  What is it about RPGs you're trying to hold on to? {{user:CzechOut/Sig}}&nbsp;<span style="{{User:CzechOut/TimeFormat}}">14:15: Mon&nbsp;02 Apr 2012&nbsp;</span>
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