The Eternity Clock (video game): Difference between revisions

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With the Cybermen still inside, the Doctor and River return to the street in a window-cleaning cradle and break into the Cyberfactory, intending to disable the [[Cyber-Planner]] inside. They follow the Planner's command signal towards the centre of the ship, but are forced to flee as squadrons of Cybermen are revived to pursue them. They eventually reach the ship's thermionic core, where the Cyber-Planner is located. River notices a mysterious object suspended near the Planner, which the Doctor identifies as having a huge temporal signature and broadcasting time distortion beam. River and he split up to reach control panels at the top and bottom of the core and use them to overload the thermionic power source to destroy the Cyberfactory. They escape through a newly opened time corridor, taking the strange artefact with them.  
With the Cybermen still inside, the Doctor and River return to the street in a window-cleaning cradle and break into the Cyberfactory, intending to disable the [[Cyber-Planner]] inside. They follow the Planner's command signal towards the centre of the ship, but are forced to flee as squadrons of Cybermen are revived to pursue them. They eventually reach the ship's thermionic core, where the Cyber-Planner is located. River notices a mysterious object suspended near the Planner, which the Doctor identifies as having a huge temporal signature and broadcasting time distortion beam. River and he split up to reach control panels at the top and bottom of the core and use them to overload the thermionic power source to destroy the Cyberfactory. They escape through a newly opened time corridor, taking the strange artefact with them.  


After naviagting through the corridor, they find themselves in the TARDIS. The Doctor connects the artefact to the console and finds it is responsible for generating the time corridors. The object is just one of four trying to speak with each other across time.  
After navigating through the corridor, they find themselves in the TARDIS. The Doctor connects the artefact to the console and finds it is responsible for generating the time corridors. The object is just one of four trying to speak with each other across time.  


They leave the TARDIS near London Bridge in [[1561]], but the time corridor through which the ship appears immediately disappears. To leave they lower a drawbridge to access two other time corridors. Although they enter separate corridors, both arrive again in the TARDIS.  
They leave the TARDIS near London Bridge in [[1561]], but the time corridor through which the ship appears immediately disappears. To leave they lower a drawbridge to access two other time corridors. Although they enter separate corridors, both arrive again in the TARDIS.  
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In London in 1892, a Silurian warrior stands over the body of a policeman. The Doctor awakens, confused. He finds the sonic screwdriver and psychic paper gone, River's blaster and hallucinogenic lipstick in their place. He notices strange pipes transporting a green liquid on a nearby building. Nearby, a 16th century statue hides the psychic paper, showing a message from River: the Silence have separated them across time. The Doctor must follow these messages to find her.   
In London in 1892, a Silurian warrior stands over the body of a policeman. The Doctor awakens, confused. He finds the sonic screwdriver and psychic paper gone, River's blaster and hallucinogenic lipstick in their place. He notices strange pipes transporting a green liquid on a nearby building. Nearby, a 16th century statue hides the psychic paper, showing a message from River: the Silence have separated them across time. The Doctor must follow these messages to find her.   


In the building with the odd pipe the Doctor finds more piping guarded by Silurian warriors. He also spots the sonic screwdriver on a statue salvaged from an old church, but the way to it is blocked by hot steam. He leaves the building and goes into the sewers beneath the streets. They are riddled with the Silurian piping. Evading guards, he finds controls to shut off the steam and returns to collect the screwdriver. On the advice of another psychic paper message, the Doctor heads back into the sewers. He uses the sonic screwdriver to access a vault system. He finds a perception filter disguising a doorway. Deactivating it, he reveals an old crypt, where River is lying in a stasis field.
In the building with the odd pipe the Doctor finds more pipes guarded by Silurian warriors. He also spots the sonic screwdriver on a statue salvaged from an old church, but the way to it is blocked by hot steam. He leaves the building and goes into the sewers beneath the streets. They are riddled with the Silurian piping. Evading guards, he finds controls to shut off the steam and returns to collect the screwdriver. On the advice of another psychic paper message, the Doctor heads back into the sewers. He uses the sonic screwdriver to access a vault system. He finds a perception filter disguising a doorway. Deactivating it, he reveals an old crypt, where River lies in a stasis field.


''Coming soon...''
''Coming soon...''
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