Designer (crew): Difference between revisions

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The position was somewhat similar to the modern [[production designer]], but far more limited in scope. Because designers worked only on a serial-by-serial basis, no one was in charge of the overall look of the episodes. Hence some important design elements, as with the first [[The Doctor's TARDIS|TARDIS]] interior, were simply the product of the original designer, [[Peter Brachacki]] — who never worked on ''Doctor Who'' again.
The position was somewhat similar to the modern [[production designer]], but far more limited in scope. Because designers worked only on a serial-by-serial basis, no one was in charge of the overall look of the episodes. Hence some important design elements, as with the first [[The Doctor's TARDIS|TARDIS]] interior, were simply the product of the original designer, [[Peter Brachacki]] — who never worked on ''Doctor Who'' again.


Also, the designer had oversight of fewer visual elements than the production designer. In particular, the desinger had extremely limited interaction with the [[costumes|costume department]]. Thus, if a monster was achieved by the use of a costume, as with the [[Cybermen]], it was the costume supervisor, and not the designer, who created the look. This is one of the reasons that the Cybermen changed in almost every appearance, whereas the [[Dalek]]s — achieved the use of a prop — remained stable.
Also, the designer had oversight of fewer visual elements than the production designer. In particular, the desinger had extremely limited interaction with the [[costumes|costume department]]. Thus, if a monster was achieved by the use of a costume, as with the [[Cyberman|Cybermen]], it was the costume supervisor, and not the designer, who created the look. This is one of the reasons that the Cybermen changed in almost every appearance, whereas the [[Dalek]]s — achieved the use of a prop — remained stable.


In some instances, the job of the early ''Doctor Who'' designer more closely resembled that of a [[concept artist]]. Because ''Doctor Who'' for many years lacked the ability to construct its own models and props, they had to subcontract the work to firms outside the BBC's control. The designer would submit a detailed drawing and hope that the manufacturer could adhere to it. If the firm failed to adhere to the design, there was often little the designer could do about it before filming began. This problem abated somewhat in the [[1970s]] and [[1980s]], as ''Doctor Who''<nowiki>'s</nowiki> ability to call on the in-house workshop increased.
In some instances, the job of the early ''Doctor Who'' designer more closely resembled that of a [[concept artist]]. Because ''Doctor Who'' for many years lacked the ability to construct its own models and props, they had to subcontract the work to firms outside the BBC's control. The designer would submit a detailed drawing and hope that the manufacturer could adhere to it. If the firm failed to adhere to the design, there was often little the designer could do about it before filming began. This problem abated somewhat in the [[1970s]] and [[1980s]], as ''Doctor Who''<nowiki>'s</nowiki> ability to call on the in-house workshop increased.
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* ''[[Survival]]'' - Nick Somerville
* ''[[Survival]]'' - Nick Somerville
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[[Category:Production team titles]]
[[Category:Production team titles]]
[[Category:Doctor Who designers| ]]
[[Category:Doctor Who designers| ]]
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