Prisoner's Dilemma: Difference between revisions

From Tardis Wiki, the free Doctor Who reference
link for wanted pages
(past tense)
(link for wanted pages)
Line 2: Line 2:
The '''prisoner's dilemma''' was a theoretical problem used in game theory, which demonstrated how cooperation, or a lack of it, could affect the outcome of a situation. If two prisoners were separated and each was given the opportunity to betray his accomplice, there were several different outcomes depending on what each decided and what his accomplice did.
The '''prisoner's dilemma''' was a theoretical problem used in game theory, which demonstrated how cooperation, or a lack of it, could affect the outcome of a situation. If two prisoners were separated and each was given the opportunity to betray his accomplice, there were several different outcomes depending on what each decided and what his accomplice did.


Dr. [[Judson]] had a logic diagram of the prisoner's dilemma on the blackboard in his office at [[Maiden's Point]]. The [[Seventh Doctor]] recognised it immediately, which enabled him to break the ice with Judson. ([[TV]]: ''[[The Curse of Fenric]]'')
Dr. [[Judson]] had a logic diagram of the prisoner's dilemma on the [[blackboard]] in his office at [[Maiden's Point]]. The [[Seventh Doctor]] recognised it immediately, which enabled him to break the ice with Judson. ([[TV]]: ''[[The Curse of Fenric]]'')


[[Category:Theories and concepts]]
[[Category:Theories and concepts]]
18,799

edits

Cookies help us deliver our services. By using our services, you agree to our use of cookies.