Junk-Yard Demon (comic story): Difference between revisions

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== Plot ==
== Plot ==
[[File:Junkyarddemon01.jpg|thumb|Junk-Yard Demon]]
[[File:Junkyarddemon01.jpg|thumb|Junk-Yard Demon]]
While the [[Fourth Doctor]] meditates, the free-floating [[The Doctor's TARDIS|TARDIS]] is scooped up by a junk-collecting spaceship, ''[[Drifter]]'', piloted by scrap merchants Flotsam and Jetsam and their windmill-powered robot, Dutch, who tries unsuccessfully to break down the TARDIS for scrap. The Doctor is woken by the noise of a drill and emerges peeved at the disturbance, and annoyed to find a dormant [[Cyberman]] amongst their collection of galactic scrap.  
While the [[Fourth Doctor]] meditates, the free-floating [[The Doctor's TARDIS|TARDIS]] is scooped up by a junk-collecting spaceship, ''[[Drifter]]'', piloted by scrap merchants Flotsam and Jetsam and their windmill-powered robot, Dutch, who tries unsuccessfully to break down the TARDIS for scrap. The Doctor is woken by the noise of a drill and emerges peeved at the disturbance, and annoyed to find a dormant [[Cyberman]] amongst their collection of galactic scrap.


Flotsam and Jetsam have a lucrative side business collecting inert Cybermen, reprogramming them and selling them as butlers to rich folk all over the galaxy. The Doctor accidentally re-activates the Cyberman, who steals the TARDIS with Jetsam inside. As the Doctor, Flotsam and Dutch track the TARDIS in the ''Drifter'', the Cyberman pilots the TARDIS to remote planet [[AS4]], at the site of the wrecked command ship of a long-lost Cyberfleet.  
Flotsam and Jetsam have a lucrative side business collecting inert Cybermen, reprogramming them and selling them as butlers to rich folk all over the galaxy. The Doctor accidentally re-activates the Cyberman, who steals the TARDIS with Jetsam inside. As the Doctor, Flotsam and Dutch track the TARDIS in the ''Drifter'', the Cyberman pilots the TARDIS to remote planet [[AS4]], at the site of the wrecked command ship of a long-lost Cyberfleet.


The Cyberman orders Jetsam to restore his long-inactive leader [[Zogron]] to function, with the ambition of rebuilding a Cyber-army that would rule time and space via the TARDIS. Jetsam does what he does best, reactivating Zogron, who then infuriates the Cyberman by offering him either a before-dinner sherry or a gin and tonic. The ''Drifter'' lands nearby, and Dutch destroys the Cyberman by coating it in quick-setting polymer paint. As Flotsam and Jetsam eagerly ponder the plunder available in the wrecked Cyberships, the Doctor leaves in the TARDIS, hoping they never find any [[Dalek]]s...
The Cyberman orders Jetsam to restore his long-inactive leader [[Zogron]] to function, with the ambition of rebuilding a Cyber-army that would rule time and space via the TARDIS. Jetsam does what he does best, reactivating Zogron, who then infuriates the Cyberman by offering him either a before-dinner sherry or a gin and tonic. The ''Drifter'' lands nearby, and Dutch destroys the Cyberman by coating it in quick-setting polymer paint. As Flotsam and Jetsam eagerly ponder the plunder available in the wrecked Cyberships, the Doctor leaves in the TARDIS, hoping they never find any [[Dalek]]s...
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