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The Target imprint changed hands many times over its history but up until the end, when it adopted a more modern monochrome version, retained its distinctive, brightly-coloured logo. By the end of the series, they had novelised almost every ''Doctor Who'' television story and adapted every one of the [[First Doctor|First]], [[Second Doctor|Second]], [[Third Doctor|Third]] and [[Seventh Doctor]]s' on-screen adventures. | The Target imprint changed hands many times over its history but up until the end, when it adopted a more modern monochrome version, retained its distinctive, brightly-coloured logo. By the end of the series, they had novelised almost every ''Doctor Who'' television story and adapted every one of the [[First Doctor|First]], [[Second Doctor|Second]], [[Third Doctor|Third]] and [[Seventh Doctor]]s' on-screen adventures. | ||
The importance of the ''Doctor Who'' novelisations to maintaining interest and knowledge in the franchise cannot be overestimated. Prior to the 1980s, it was usually impossible to obtain recordings of previously aired stories. Reruns were rare and sporadic, and many episodes from the 1960s were destroyed and believed lost forever. The novelisations were (and in some cases remain) the only venues for reliving past stories or catching up on stories never seen before by fans. They also provided opportunities for many stories to be presented in a form unhampered by TV budgets and special effects technology limitations. | The importance of the ''Doctor Who'' novelisations to maintaining interest and knowledge in the franchise cannot be overestimated. Prior to the 1980s, it was usually impossible to obtain recordings of previously aired stories. Reruns were rare and sporadic, and many episodes from the 1960s were destroyed and believed lost forever. The novelisations were (and in some cases remain) the only venues for reliving past stories or catching up on stories never seen before by fans. They also provided opportunities for many stories to be presented in a form unhampered by TV budgets and special effects technology limitations. | ||
See also: | See also: |