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=== Weaknesses === | === Weaknesses === | ||
Cybermats shared the Cybermen's weakness for [[gold]], but it was possible for gold to be placed inside them without damaging their systems and the gold could be injected into Cybermen. ([[TV]]: ''[[Revenge of the Cybermen]]'') They could also be disabled with electric charges, ([[TV]]: ''[[The Tomb of the Cybermen]]'') although this weakness seems to have been eliminated later; one was used to siphon electricity from power sources instead. The same model proved vulnerable to the [[the Doctor's sonic screwdriver|sonic screwdriver]], which was able to either stun or fry the Cybermat memory. ([[TV]]: ''[[Closing Time (TV story)|Closing Time]]'') They could also be disabled with a sonic pulse, using an amplifier. ([[GAME]]: ''[[Blood of the Cybermen (video game)|Blood of the Cybermen]]'') | Cybermats shared the Cybermen's weakness for [[gold]], but it was possible for gold to be placed inside them without damaging their systems and the gold could be injected into Cybermen. ([[TV]]: ''[[Revenge of the Cybermen (TV story)|Revenge of the Cybermen]]'') They could also be disabled with electric charges, ([[TV]]: ''[[The Tomb of the Cybermen]]'') although this weakness seems to have been eliminated later; one was used to siphon electricity from power sources instead. The same model proved vulnerable to the [[the Doctor's sonic screwdriver|sonic screwdriver]], which was able to either stun or fry the Cybermat memory. ([[TV]]: ''[[Closing Time (TV story)|Closing Time]]'') They could also be disabled with a sonic pulse, using an amplifier. ([[GAME]]: ''[[Blood of the Cybermen (video game)|Blood of the Cybermen]]'') | ||
== History == | == History == |
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