Solo-Play Adventure Game: Difference between revisions

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'''Solo-Play Adventure Game''' were two role playing novels published by [[FASA]] in [[1986]]. They used the same game mechanics as [[The Doctor Who Role Playing Game]], but were designed to stand alone. They could be either played with or without dice; without dice, a sequence of numbers printed in the upper corner of the pages could be substituted for a dice roll by flipping through the pages and stopping at a random point.
{{nc}}'''Solo-Play Adventure Game''' were two role playing novels published by [[FASA]] in [[1986]]. They used the same game mechanics as [[The Doctor Who Role Playing Game]], but were designed to stand alone. They could be either played with or without dice; without dice, a sequence of numbers printed in the upper corner of the pages could be substituted for a dice roll by flipping through the pages and stopping at a random point.


While the novels were written with the player/reader taking the role of [[The Doctor]], a character created in the Doctor Who Role Playing game could be substituted for The Doctor if the player/reader wished. Conversely, a game-master in the RPG could use the gamebooks as scenarios for his or her players.
While the novels were written with the player/reader taking the role of [[The Doctor]], a character created in the Doctor Who Role Playing game could be substituted for The Doctor if the player/reader wished. Conversely, a game-master in the RPG could use the gamebooks as scenarios for his or her players.
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*[[Find your fate]]
*[[Find your fate]]
*[[Time Lord (role playing book)]]
*[[Time Lord (role playing book)]]
[[Category:Activity novels]]
[[Category:Doctor Who role-playing games]]
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