The Doctor's sonic screwdriver: Difference between revisions

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→‎Security: Rewritten section for Eleventh/Twelfth Doctors' sonic screwdrivers.
(→‎Security: Rewritten section for Eleventh/Twelfth Doctors' sonic screwdrivers.)
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=== Uses ===
=== Uses ===
==== Security ====
==== Security ====
* Trying (unsuccessfully) to open the exit back into ''[[Starship UK]]''. ([[TV]]: ''[[The Beast Below (TV story)|The Beast Below]]'')
The sonic screwdriver could bypass locks for a variety of objects, including doors, padlocks, ([[TV]]: ''[[The Hungry Earth (TV story)|The Hungry Earth]]'') vent gratings, ([[TV]]: ''[[The Almost People (TV story)|The Almost People]]'', ''[[Time Heist (TV story)|Time Heist]]''), airlocks ([[COMIC]]: ''[[Spirits of the Jungle (comic story)|Spirits of the Jungle]]'') and restraints. ([[TV]]: ''[[Day of the Moon (TV story)|Day of the Moon]]'', ''[[Deep Breath (TV story)|Deep Breath]]'') These functions also included electronically locks and security systems. ([[TV]]: ''[[Flesh and Stone (TV story)|Flesh and Stone]]'', etc.)
* Opening the chest plate of [[Edwin Bracewell|an android]]'s controls. ([[TV]]: ''[[Victory of the Daleks (TV story)|Victory of the Daleks]]'')
 
* Opening the entrance hatch of a spaceship. ([[TV]]: ''[[Flesh and Stone (TV story)|Flesh and Stone]]'')
The sonic screwdriver could also close or fuse objects shut. ([[TV]]: ''[[The Almost People (TV story)|The Almost People]]'', ''[[A Good Man Goes to War (TV story)|A Good Man Goes to War]]'', etc.) However, it could not unlock on deadlock seals, ([[TV]]: ''[[The Time of Angels (TV story)|The Time of Angels]]'') wooden doors ([[TV]]: ''[[The Hungry Earth (TV story)|The Hungry Earth]]'', etc.) or [[primitive]] locks. ([[TV]]: ''[[The Day of the Doctor (TV story)|The Day of the Doctor]]'')
* Breaking open padlocks. ([[TV]]: ''[[The Hungry Earth (TV story)|The Hungry Earth]]'')
 
* Locking the [[The Doctor's TARDIS|TARDIS]] doors. ([[TV]]: ''[[Cold Blood (TV story)|Cold Blood]]'', ''[[The Doctor's Wife (TV story)|The Doctor's Wife]]'')
The sonic screwdriver could also disable illusive devices, such as voice modulators ([[TV]]: ''[[The Snowmen (TV story)|The Snowmen]]'') and cloaking devices. ([[TV]]: ''[[The Time of the Doctor (TV story)|The Time of the Doctor]]'') It could also unlock control panels, ([[GAME]]: ''[[City of the Daleks (video game)|City of the Daleks]]'') disable defence systems ([[TV]]: ''[[A Town Called Mercy (TV story)|A Town Called Mercy]]''), reveal secret passageways ([[TV]]: ''[[The God Complex (TV story)|The God Complex]]'', ''[[The Name of the Doctor (TV story)|The Name of the Doctor]]'') and open machine components. ([[TV]]: ''[[Victory of the Daleks (TV story)|Victory of the Daleks]]'', ''[[Into the Dalek (TV story)|Into the Dalek]]'', etc.)
* Opening the gate to the [[London Underground]]. ([[GAME]]: ''[[City of the Daleks (video game)|City of the Daleks]]'')
 
* Opening up a discarded [[Dalek]] dome. ([[GAME]]: ''[[City of the Daleks (video game)|City of the Daleks]]'')
Due to its link with the [[The Doctor's TARDIS|TARDIS]], the sonic screwdriver could lock its doors, even from great distances. ([[TV]]: ''[[Cold Blood (TV story)|Cold Blood]]'', ''[[The Doctor's Wife (TV story)|The Doctor's Wife]]'') It could also bypass the security measures on the [[Pandorica]]. ([[TV]]: ''[[The Big Bang (TV story)|The Big Bang]]'')
* Bypassing Dalek security seals. ([[GAME]]: ''[[City of the Daleks (video game)|City of the Daleks]]'')
* Opening up control panels in [[Kaalann]]. ([[GAME]]: ''[[City of the Daleks (video game)|City of the Daleks]]'')
* Closing and locking a door to a [[Cyber-conversion]] room. ([[GAME]]: ''[[Blood of the Cybermen (video game)|Blood of the Cybermen]]'')
* Unlocking [[Cyber-conversion unit]] manacles. ([[GAME]]: ''[[Blood of the Cybermen (video game)|Blood of the Cybermen]]'')
* Opening an electronic door. ([[GAME]]: ''[[Shadows of the Vashta Nerada (video game)|Shadows of the Vashta Nerada]]'')
* Opening the door to a [[79B Aickman Road|time ship]]. ([[TV]]: ''[[The Lodger (TV story)|The Lodger]]'')
* To open, close and lock the Pandorica. ([[TV]]: ''[[The Big Bang (TV story)|The Big Bang]]'')
* Unlocking the door to Melody's room. ([[TV]]: ''[[Day of the Moon (TV story)|Day of the Moon]]'')
* Unlocking Amy's restraints. ([[TV]]: ''[[Day of the Moon (TV story)|Day of the Moon]]'')
* Locking and failing to unlock the TARDIS. ([[TV]]: ''[[The Doctor's Wife (TV story)|The Doctor's Wife]]'')
* Unlocking a grating. ([[TV]]: ''[[The Almost People (TV story)|The Almost People]]'')
* Locking a grating into place. ([[TV]]: ''[[The Almost People (TV story)|The Almost People]]'')
* Closing doors inside a [[Cyber-ship]]. ([[TV]]: ''[[A Good Man Goes to War (TV story)|A Good Man Goes to War]]'')
* Opening doors on [[Demons Run]]. ([[TV]]: ''[[A Good Man Goes to War (TV story)|A Good Man Goes to War]]'')
* Opening a fake door. ([[TV]]: ''[[The God Complex (TV story)|The God Complex]]'')
* Sealing the trapdoor that [[Gantok]] fell down, out of fear of the carnivorous skulls. ([[TV]]: ''[[The Wedding of River Song (TV story)|The Wedding of River Song]]'')
* Unlocking Dalek prisoner restraints. ([[COMIC]]: ''[[The Dalek Project (comic story)|The Dalek Project]]'')
* Turning off the defence system of [[Kahler-Jex]]' ship. ([[TV]]: ''[[A Town Called Mercy (TV story)|A Town Called Mercy]]'')
* Locking a door in the [[Great Intelligence Institute]] office. ([[TV]]: ''[[The Snowmen (TV story)|The Snowmen]]'')
* Stripping away the disguise around the [[Great Intelligence]]'s voice. ([[TV]]: ''[[The Snowmen (TV story)|The Snowmen]]'')
* Unlocking the door of the Maitland home. ([[TV]]: ''[[The Bells of Saint John (TV story)|The Bells of Saint John]]'')
* Unlocking the door of an aeroplane's cockpit. ([[TV]]: ''[[The Bells of Saint John (TV story)|The Bells of Saint John]]'')
* Opening the secret entrance to the Doctor's tomb. ([[TV]]: ''[[The Name of the Doctor (TV story)|The Name of the Doctor]]'')
* Disabling a Sontaran invisibility field to leave two Sontarans invading the town of [[Christmas (town)|Christmas]] defenceless against the [[Papal Mainframe]]. ([[TV]]: ''[[The Time of the Doctor (TV story)|The Time of the Doctor]]'')
* Unlocking restraints around Clara and the Doctor. ([[TV]]: ''[[Deep Breath (TV story)|Deep Breath]]'')
* Opening a Dalek drainage hole. ([[TV]]: ''[[Into the Dalek (TV story)|Into the Dalek]]'')
* Unlocking the seal to a space capsule door. ([[TV]]: ''[[Listen (TV story)|Listen]]'')
* Opening air vents. ([[TV]]: ''[[Time Heist (TV story)|Time Heist]]'')
* Shutting an automatic door on the ''[[Pollyanna]]''. ([[COMIC]]: ''[[The Eye of Torment (comic story)|The Eye of Torment]]'')
* Opening a door on the ''Pollyanna''. ([[COMIC]]: ''[[The Eye of Torment (comic story)|The Eye of Torment]]'')
* Fusing a lock. ([[COMIC]]: ''[[The Eye of Torment (comic story)|The Eye of Torment]]'')
* Opening a panel which released cooling gases, causing harm to [[Rann-Korr]]. ([[COMIC]]: ''[[Terrorformer (comic story)|Terrorformer]]'')
* Unlocking the door of [[3W]]. ([[TV]]: ''[[Dark Water (TV story)|Dark Water]]'')
* Opening and closing the inner and outer airlock of a spaceship. ([[COMIC]]: ''[[Spirits of the Jungle (comic story)|Spirits of the Jungle]]'')


==== Medical ====
==== Medical ====
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