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As a [[time-tide]] recedes, space-temporal sailor [[the Corsair (The Bloodletters)|the Corsair]] wades out of the [[time shoal]]s and into the body of water it has connected to this time: a freshwater lake. After a last look towards his shipwrecked [[TARDIS|timeship]], the ''[[Silver Spray]]'', he walks onto the shore, where he finds that it is early night and hears the sounds of a village or town nearby. He makes his way there, and a [[young girl (The Bloodletters)|young girl]] points him towards the pub. As he's about to enter it, he is struck by the realisation of what's seemed odd to him since he arrived: despite the presence of a bar, he cannot see any sign of a [[brewery]] in the village. | As a [[time-tide]] recedes, space-temporal sailor [[the Corsair (The Bloodletters)|the Corsair]] wades out of the [[time shoal]]s and into the body of water it has connected to this time: a freshwater lake. After a last look towards his shipwrecked [[TARDIS|timeship]], the ''[[Silver Spray]]'', he walks onto the shore, where he finds that it is early night and hears the sounds of a village or town nearby. He makes his way there, and a [[young girl (The Bloodletters)|young girl]] points him towards the pub. As he's about to enter it, he is struck by the realisation of what's seemed odd to him since he arrived: despite the presence of a bar, he cannot see any sign of a [[brewery]] in the village. | ||
The answer to this mystery soon becomes apparent when the Corsair walks into the bar to find that the patrons all look sallow and pale, and that "a half-dozen naked young locals" are shackled behind the bar where the bottle-rack should be, with tubes wired into their veins and dripping into crystal jars. The bar caters to [[vampire]]s. He plays it cool and orders a meal, watching as one of the boys' blood is drained while he's kept hydrated with water, and brought to a trio of vampire patrons as laced with "[[Raxian]] [[tequila]]". He realises that each of the "donors" is forcibly given various specific alcohols to drink to give their blood specific flavours. A [[ | The answer to this mystery soon becomes apparent when the Corsair walks into the bar to find that the patrons all look sallow and pale, and that "a half-dozen naked young locals" are shackled behind the bar where the bottle-rack should be, with tubes wired into their veins and dripping into crystal jars. The bar caters to [[vampire]]s. He plays it cool and orders a meal, watching as one of the boys' blood is drained while he's kept hydrated with water, and brought to a trio of vampire patrons as laced with "[[Raxian]] [[tequila]]". He realises that each of the "donors" is forcibly given various specific alcohols to drink to give their blood specific flavours. A [[Kamreth]] [[vampire]] is quick to reassure the Corsair that the donors are all criminals, serving a kind of community service, and that it is not deadly. | ||
After leaving the pub, however, the Corsair ruminates on his gut feeling that there is more going on than a "completely legitimate vampire business venture". As he moodily swings his [[trellwand]] around to blow off steam, he gets a flashback to his early fencing training by [[the Monk (The Bloodletters)|the Monk]] in [[Cartago]], the [[colony]] of [[the Homeworld|their Homeworld]] where the Corsair grew up; even then, during one lesson, as the Monk was teaching the Corsair to stab through [[silverleaf palm tree]]s, the conversation turned to vampires, [[Time Lord|their kind]]'s ancestral enemies. Even as he continues to run the memory through his mind, the present-day Corsair realises that he is not the only one using this forest's trees for fencing practices, and follows a trail of destruction, wondering if he's looking at the evidence of a sparring session or an actual battle. | After leaving the pub, however, the Corsair ruminates on his gut feeling that there is more going on than a "completely legitimate vampire business venture". As he moodily swings his [[trellwand]] around to blow off steam, he gets a flashback to his early fencing training by [[the Monk (The Bloodletters)|the Monk]] in [[Cartago]], the [[colony]] of [[the Homeworld|their Homeworld]] where the Corsair grew up; even then, during one lesson, as the Monk was teaching the Corsair to stab through [[silverleaf palm tree]]s, the conversation turned to vampires, [[Time Lord|their kind]]'s ancestral enemies. Even as he continues to run the memory through his mind, the present-day Corsair realises that he is not the only one using this forest's trees for fencing practices, and follows a trail of destruction, wondering if he's looking at the evidence of a sparring session or an actual battle. |