Destiny of the Doctors (video game): Difference between revisions

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{{real world}}
{{real world}}
{{ImageLinkVideoGame}}
{{ImageLinkVideoGame}}
{{Infobox Story
{{Infobox Story SMW
|image        = Graak.jpg
|image        = Graak.jpg
|main character      = [[The Graak]]
|main character      = [[The Graak]]
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|featuring6  = Sixth Doctor
|featuring6  = Sixth Doctor
|featuring7  = Seventh Doctor
|featuring7  = Seventh Doctor
|companions  =
|companions  =  
|enemy        = {{Ainley|c}}
|enemy        = The [[Tremas Master]]
|setting      = [[Siralos]]
|setting      = [[Siralos]]
|writer      = Hannah Redler<br>[[Gary Russell]]<br>[[Terrance Dicks]]<br>[[Andy Russell]]
|writer      = Hannah Redler, Gary Russell, Terrance Dicks, Andy Russell
|director    = Nick Holden
|director    = Nick Holden
|producer    = [[Dave Anderson]]
|producer    = [[Dave Anderson]]
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|platform    = [[PC]]
|platform    = [[PC]]
|genre        = {{il|Action}}
|genre        = {{il|Action}}
|release date = [[5 December (releases)|5 December]] [[1997 (releases)|1997]]
|release date = 5 December 1997
}}{{you may|Destiny of the Doctor|n1=the Destiny of the Doctor audio series|Destiny of the Doctors (home video)|n2 = the episodic adaptation of this video game}}
}}{{you may|Destiny of the Doctor|n1=the Destiny of the Doctor audio series|Destiny of the Doctors (home video)|n2 = the episodic adaptation of this video game}}
'''''Doctor Who: Destiny of the Doctors''''' was a [[1997 (releases)|1997]] action video game developed by [[Studio Fish]] and published by [[BBC Multimedia]]. It featured specially recorded audio by [[Tom Baker]], [[Peter Davison]], [[Colin Baker]], [[Sylvester McCoy]], and [[Nicholas Courtney]]. It also featured specifically recorded cut scenes with [[Anthony Ainley]] reprising his role as {{Ainley}}, in what would be his final performance in the role before his passing in 2004.
'''''Doctor Who: Destiny of the Doctors''''' was a [[1997 (releases)|1997]] action video game developed by [[Studio Fish]] and published by [[BBC Multimedia]]. It featured specially recorded audio by [[Tom Baker]], [[Peter Davison]], [[Colin Baker]], [[Sylvester McCoy]], and [[Nicholas Courtney]]. It also featured specifically recorded cut scenes with [[Anthony Ainley]] reprising his role as {{Ainley}}, in what would be his final performance in the role before his passing in 2004.
According to writer [[Gary Russell]], it was his intention that the game was a direct prequel to [[1996 (releases)|1996]]'s ''[[Doctor Who (TV story)|Doctor Who]]'' TV movie. The game ends with the [[Tremas Master]] being locked up by "monsters", implicitly one of the species featured in the game, with the Master telling the Doctor: "you know what these monsters will do to me." The intention, to Russell, was that these monsters were the [[Dalek]]s, and that this story would lead directly into the Master being [[The Master's trial (Doctor Who)|executed]] on [[Skaro]].[https://groups.google.com/g/rec.arts.drwho/c/SKPqdYfXk3s/m/vBNXDqW4cWgJ] This explains the absence of the [[Eighth Doctor]], and makes this story one of ''several'' intended to lead directly to the 1996 film.


== Publisher's summary ==
== Publisher's summary ==
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Leaving the console room of the [[First Doctor]]'s TARDIS, the Graak finds the corridors patrolled by [[Cyberman|Cybermen]].
Leaving the console room of the [[First Doctor]]'s TARDIS, the Graak finds the corridors patrolled by [[Cyberman|Cybermen]].


The Graak returns to the Great Divide, where the Master gives him the task of retrieving the [[First Doctor]]'s [[Key of Rassilon|key]] to [[the Matrix]].
The Graak arrives at the Great Divide, where the Master gives him a choice of five Symbols to get into the Determinant.
 
''To be added''


[[File:Destiny_of_the_Doctors_screenshot.jpg|thumb|left|A Dalek, and Graak's energy level counter.]]
[[File:Destiny_of_the_Doctors_screenshot.jpg|thumb|left|A Dalek, and Graak's energy level counter.]]
The Graak is transported deep in the TARDIS, where [[Dalek]]s now patrol the halls. Eventually, the Graak finds the Doctor's key under a sofa. The Graak gives the key to the Master, who thanks Graak, and takes him once more into his domain.
Inside the Determinant, the Master is stacking [[playing card]]s. He shows the Graak a small box, which he implies was taken from the [[Celestial Toymaker]], and orders the Graak inside.
Inside the Determinant, the Master is stacking [[playing card]]s. He shows the Graak a small box, which he implies was taken from the [[Celestial Toymaker]], and orders the Graak inside.


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The Graak is in the [[Second Doctor]]'s TARDIS. [[Robot Yeti|Yeti]] patrol the corridors.
The Graak is in the [[Second Doctor]]'s TARDIS. [[Robot Yeti|Yeti]] patrol the corridors.


The Graak goes to the Great Divide. The Master sends him to fetch the Second Doctor's [[Stattenheim remote control]].
The Graak arrives at the Great Divide, where the Master gives him a choice of five Symbols to get into the Determinant.


The Graak finds himself deep within the TARDIS. More Yeti patrol the corridors. The Graak makes his way to a room with markings on the floor. He finds that when the markings are stepped on, they make a musical tone, and that he has to activate them in a certain order to receive the Remote. (The correct pattern plays an excerpt of the [[Doctor Who theme|''Doctor Who'' theme]].) After he unlocks the correct code, the Graak finds the remote and returns to the Great Divide. Upon receiving the remote the Master states that it will be the pride of his collection. The Graak enters the Master's Domain.
''To be added''


The Master is sitting behind an Underground ticket booth and makes a ticket for the Graak that reads "NO RETURN." The Graak is transported aboard a twisted version of the London Underground, during which he has to avoid more Yeti, roadblocks, and the Master's train ahead of him. At the end of the Track, the Second Doctor is Freed.
The Master is sitting behind an Underground ticket booth and makes a ticket for the Graak that reads "NO RETURN." The Graak is transported aboard a twisted version of the London Underground, during which he has to avoid more Yeti, roadblocks, and the Master's train ahead of him. At the end of the Track, the Second Doctor is Freed.
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After retrieving the radio, the Graak is contacted by the Brigadier. The Brigadier tells the Graak that he can use the radio to contact [[UNIT]], and that the Doctor has somehow linked the TARDIS's security cameras to the UNIT surveillance system; in this way, the Brigadier can follow the Graak's progress.
After retrieving the radio, the Graak is contacted by the Brigadier. The Brigadier tells the Graak that he can use the radio to contact [[UNIT]], and that the Doctor has somehow linked the TARDIS's security cameras to the UNIT surveillance system; in this way, the Brigadier can follow the Graak's progress.


The Graak manoeuvres through the TARDIS, with Autons patrolling the corridors. He eventually finds his way to the Great Divide, where the Master appears. The Graak is given the task of stealing the [[Third Doctor]]'s [[Metebelis crystal]].
The Graak manoeuvres through the TARDIS, with Autons patrolling the corridors. He eventually finds his way to the Great Divide, where the Master gives him a choice of five Symbols to get into the Determinant.


The Graak awakens in The TARDIS, with [[Sontaran]]s patrolling the floor. Manoeuvreing farther into the TARDIS, the Graak eventually finds the Metebelis crystal. He returns to the Great Divide to give the Master the Crystal. The Master thanks the Graak, and asks him to come into his domain, where he is promised great rewards.
''To be added''


The next the Graak sees is the Master behind the controls of a spacecraft. He orders for the countdown to begin, and a [[Dalek]] begins counting down from five, ending in "Blast off!"
The next the Graak sees is the Master behind the controls of a spacecraft. He orders for the countdown to begin, and a [[Dalek]] begins counting down from five, ending in "Blast off!"
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The Graak finds himself in the fourth Doctor's TARDIS, where he can hear the Fourth Doctor telepathically calling for help. Leaving the console room, the Graak finds the corridors patrolled by [[Cyberman (Mondas)|Cybermen]].
The Graak finds himself in the fourth Doctor's TARDIS, where he can hear the Fourth Doctor telepathically calling for help. Leaving the console room, the Graak finds the corridors patrolled by [[Cyberman (Mondas)|Cybermen]].


The Graak returns to the Great Divide, where the Master gives him the task of retrieving a [[mushroom]] from the [[Zygon]]s. The Graak makes his way to a Zygon chamber where he finds the Zygons' red mushroom, and makes his way back into the Great Divide.
The Graak returns to the Great Divide, where the Master gives him a choice of five Symbols to get into the Determinant.
 
''To be added''


Inside the Determinant, the Master attempts to hypnotise the Graak into giving up on saving the Doctor. The Graak is teleported inside the Fourth Doctor's brain. The Fourth Doctor attempts to telepathically guide the Grakk toward him.
Inside the Determinant, the Master attempts to hypnotise the Graak into giving up on saving the Doctor. The Graak is teleported inside the Fourth Doctor's brain. The Fourth Doctor attempts to telepathically guide the Grakk toward him.
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==== Fifth Doctor ====
==== Fifth Doctor ====
The Graak is aboard the [[Fifth Doctor]]'s TARDIS. [[Silurian]]s patrol the corridors. The Graak returns to the Great Divide. There, the Master tells the Graak to steal one of the Silurians' ancient relics.
The Graak is aboard the [[Fifth Doctor]]'s TARDIS. [[Silurian]]s patrol the corridors. The Graak returns to the Great Divide, where the Master gives him a choice of five Symbols to get into the Determinant.


The Graak makes his way to a Silurian cave, where he finds a skull; the relic he was sent for. The Graak returns to the Great Divide to give it to the Master.
''To be added''


The Master is dressed as a king at a medieval court. "Let the proceedings commence," he declares, opening a curtain and sending the Graak through.
The Master is dressed as a king at a medieval court. "Let the proceedings commence," he declares, opening a curtain and sending the Graak through.
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The Graak finds himself in the [[Sixth Doctor]]'s TARDIS. [[Ice Warrior]]s patrol the corridors, and the Graak has to avoid them in order to return to the Great Divide.
The Graak finds himself in the [[Sixth Doctor]]'s TARDIS. [[Ice Warrior]]s patrol the corridors, and the Graak has to avoid them in order to return to the Great Divide.


Once inside the Great Divide, he is informed by the Master that his mission is to steal a [[Cybermat]] from the [[Cybermen]].
Once inside the Great Divide, the Master gives him a choice of five Symbols to get into the Determinant.
 
''To be added''


[[File:Cyber_Tomb.jpg|thumb|The Cyber Tomb, with a Cyberman patrolling to the right.]]
[[File:Cyber_Tomb.jpg|thumb|The Cyber Tomb, with a Cyberman patrolling to the right.]]
The Graak finds himself in a large room, and encounters a large metal wall with a Cyberman emblem on it. Entering, he finds himself in a [[Cyber-tomb]] with a Cybermat patrolling it. The Graak takes the Cybermat back to the Master at the Great Divide.
The Master is standing in a room, and is looking out the window where beautiful springtime images appear. The Master states that it's not for him, and decides to turn back the clock so that everything freezes. The Graak then has to manoevre through a maze of ice, and collect a series of yellow stars. At the end, he finds and frees the Sixth Doctor.
The Master is standing in a room, and is looking out the window where beautiful springtime images appear. The Master states that it's not for him, and decides to turn back the clock so that everything freezes. The Graak then has to manoevre through a maze of ice, and collect a series of yellow stars. At the end, he finds and frees the Sixth Doctor.


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The Graak finds himself in the [[Seventh Doctor]]'s TARDIS. Daleks patrol the corridors.
The Graak finds himself in the [[Seventh Doctor]]'s TARDIS. Daleks patrol the corridors.


Graak returns to the Great Divide, where the Master is waiting. He tells the Graak to go after [[Excalibur]], which he calls "the Doctor's most prized possession."
Graak returns to the Great Divide, where the Master is waiting. He gives him a choice of five Symbols to get into the Determinant.


The Graak finds himself by the TARDIS swimming pool. [[Sea Devil]]s and [[Silurian]]s patrol the TARDIS, which can be incapacitated with [[Hexachromite gas]].
''To be added''


[[File:Destiny_of_the_sea_devil.jpg|thumb|left|A [[Sea Devil]].]]
[[File:Destiny_of_the_sea_devil.jpg|thumb|left|A [[Sea Devil]].]]
In a fountain near a cycling rubber ducky, the Graak discovers a trap door underneath which [[Sea Devil]]s lie. The Graak finds Excalibur in the Sea Devils' tank, and returns to the Great Divide to deliver it to the Master.
The Master drives up to the Graak in a small red car. He laughs and asks the Graak, "Where's your sense of humour? I look no more ridiculous in this then the Doctor does in his beloved [[Bessie]]." He then starts his car and begins driving, taunting the Graak. The Seventh Doctor then asks "Is that Bessie I hear?"
The Master drives up to the Graak in a small red car. He laughs and asks the Graak, "Where's your sense of humour? I look no more ridiculous in this then the Doctor does in his beloved [[Bessie]]." He then starts his car and begins driving, taunting the Graak. The Seventh Doctor then asks "Is that Bessie I hear?"


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All monsters voiced by archive audio from the TV series and/or [[David Coker]].
All monsters voiced by archive audio from the TV series and/or [[David Coker]].
* [[Auton]]
* [[Auton]]
* [[Cyberman (Mondas)|Cybermen]]
* [[Cyberman|Cybermen]]
* [[Cybermat]]
* [[Cybermat]]
* [[Dalek]]s
* [[Dalek]]s
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* Doctors Voice Script - Gary Russell
* Doctors Voice Script - Gary Russell
* Brigadier and Master Voice Scripts - [[Terrance Dicks]]
* Brigadier and Master Voice Scripts - [[Terrance Dicks]]
* Master's Video Script - [[Andy Russell]], Terrance Dicks, Gary Russell
* Master's Video Script - [[Andy Russell]], Terrance Dicks, Gary Russell
* Creative director - Nick Holden
* Creative director - Nick Holden
* [[Executive producer]] - [[Dave Anderson]]
* [[Executive producer]] - [[Dave Anderson]]
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* The City of Thoughts database and the TARDIS database are two of the more notable features of the game, allowing the player to access 600 entries from the BBC archives, including detailed information on many TV stories, monsters and other characters. This includes many video clips of which this was the first release.
* The City of Thoughts database and the TARDIS database are two of the more notable features of the game, allowing the player to access 600 entries from the BBC archives, including detailed information on many TV stories, monsters and other characters. This includes many video clips of which this was the first release.


== References ==
== Worldbuilding ==
* The [[Auton]]s can have their control signals scrambled by the Doctor's radio.
* The [[Auton]]s can have their control signals scrambled by the Doctor's radio.
* The Master has Graak steal a [[Cybermat]], an ancient [[Silurian]] artifact, and the [[Zygon]]s' mushroom.
* The Master has Graak steal a [[Cybermat]], an ancient [[Silurian]] artefact and the [[Zygon]]s' mushroom.
* The [[Cloister Bell]] is heard many times in the TARDIS.
* The [[Cloister Bell]] is heard many times in the TARDIS.


== Notes ==
== Notes ==
* The [[1997 (releases)|1997]] release date of this game followed the release of the 1996 TV movie ''[[Doctor Who (TV story)|Doctor Who]]'' starring [[Paul McGann]], set in [[1999]].
* The [[1997 (releases)|1997]] release date of this game followed the release of the 1996 TV movie ''[[Doctor Who (TV story)|Doctor Who]]'' starring [[Paul McGann]], set in [[1999]].
* The Master makes reference to the seven "complete" incarnations of the Doctor as opposed to the "seven past incarnations" or just "the seven incarnations". This makes it ambiguous as to when this takes place. Given that the Master is portrayed by Anthony Ainley, this would imply that the Seventh Doctor is nearing the end of his incarnation, as stated in [[TV]]: ''[[Doctor Who (TV story)|Doctor Who]]''. Although the game packaging uses the logo for the 1996 TV movie, the [[Eighth Doctor]] is neither seen nor mentioned anywhere in the game. While the [[City of Thoughts]] database entry on the Seventh Doctor falls short of mentioning his regeneration, it does state that his "spirit of curiosity and adventure will carry him into his next incarnation". Although this game was released a year after the TV movie, development began before the TV movie aired and anything was known about a new incarnation of the Doctor.
* [[Gary Russell]], credited in the game not only as a writer for the aforementioned City of Thoughts but also for "subject matter expertise", had close links to the TV Movie’s production from having written [[The Novel of the Film (novelisation)|its novelisation]] in February 1996. (''[[Doctor Who: Regeneration]]'') Russell later confirmed that he "deliberately had the Master taken away by the Daleks at the end of DotD to lead into the TVM (thus also explaining why there was no McGann)."<ref>https://groups.google.com/g/rec.arts.drwho/c/SKPqdYfXk3s/m/vBNXDqW4cWgJ</ref>
* Russell noted that this controversially does not take into-account the [[The Master (First Frontier)|''First Frontier'' Master]]. Russell also wrote [[PROSE]]: ''[[The Novel of the Film (novelisation)|The Novel of the Film]]'', which name dropped the [[Tzun]] from ''First Frontier'', and [[AUDIO]]: ''[[Dust Breeding (audio story)|Dust Breeding]]'', where the Tremas Master was reverted from his [[Traken]] body to his [[Decayed Master|Decayed Thirteenth incarnation]]. All three stories contradict each other.
* [[Ian Levine]] began an unlicensed fan project to expand ''Destiny of the Doctors'' into an actual episode of ''Doctor Who'' featuring [[Sylvester McCoy]] as the Seventh Doctor, with himself appearing as a [[Time Lord]].
* [[Ian Levine]] began an unlicensed fan project to expand ''Destiny of the Doctors'' into an actual episode of ''Doctor Who'' featuring [[Sylvester McCoy]] as the Seventh Doctor, with himself appearing as a [[Time Lord]].
*The Master makes reference to the seven "complete" incarnations of the Doctor as opposed to the "seven past incarnations" or just "the seven incarnations". This makes it ambiguous as to when this takes place. Given that the Master is portrayed by Anthony Ainley, this would imply that the Seventh Doctor is nearing the end of his incarnation, as stated in the [[Doctor Who TV movie|''Doctor Who TV Movie'']]. Although the game packaging uses the logo for the 1996 TV movie, the [[Eighth Doctor]] is neither seen nor mentioned anywhere in the game. While the City of Thought's database entry on the Seventh Doctor falls short of mentioning his regeneration, it does state that his "spirit of curiosity and adventure will carry him into his next incarnation". Although this game was released a year after the TV movie, development began before the TV movie aired and anything was known about a new incarnation of the Doctor.


== Continuity ==
== Continuity ==
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''Destiny of the Doctors'' is currently out-of-print. The game was made for computers running {{w|Windows 95}}; due to changes in Windows operating systems over the years, the video segments of ''Destiny of the Doctors'' are not likely to function under modern Windows systems (though some degree of success might be found by modern Windows users.) There has been no indication of any plans to release the game in an updated edition, or port it to non-Windows-95 systems. Both developers involved in the game's production, [[BBC Multimedia]] and [[Studio Fish]], have since shut down, decreasing the likelihood of any rereleases.
''Destiny of the Doctors'' is currently out-of-print. The game was made for computers running {{w|Windows 95}}; due to changes in Windows operating systems over the years, the video segments of ''Destiny of the Doctors'' are not likely to function under modern Windows systems (though some degree of success might be found by modern Windows users.) There has been no indication of any plans to release the game in an updated edition, or port it to non-Windows-95 systems. Both developers involved in the game's production, [[BBC Multimedia]] and [[Studio Fish]], have since shut down, decreasing the likelihood of any rereleases.


The video footage of Anthony Ainley as the Master recorded for this game was preserved, and it was released as a bonus feature on the DVD release of ''[[Survival (TV story)|Survival]]''. An outtake from the recording sessions was appended to the DVD release of ''[[The Keeper of Traken (TV story)|The Keeper of Traken]]'' in tribute to Ainley; technically an {{w|Easter egg (media)|Easter egg}}, it is not listed in the menus but is instead viewed by allowing part four to play past the closing credits.
The video footage of Anthony Ainley as the Master recorded for this game was preserved, and most of it was released as a bonus feature on the DVD release of ''[[Survival (TV story)|Survival]]''. An outtake from the recording sessions was appended to the DVD release of ''[[The Keeper of Traken (TV story)|The Keeper of Traken]]'' in tribute to Ainley; technically an {{w|Easter egg (media)|Easter egg}}, it is not listed in the menus but is instead viewed by allowing part four to play past the closing credits.


== External links ==
== External links ==
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[[Category:Nestene/Auton video games]]
[[Category:Nestene/Auton video games]]
[[Category:Dalek video games]]
[[Category:Dalek video games]]
[[Category:Ice Warrior stories]]
[[Category:Ice Warrior video games]]
[[Category:Silurian and Sea Devil video games]]
[[Category:Silurian and Sea Devil video games]]
[[Category:First Doctor video games]]
[[Category:First Doctor video games]]
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