Dalek Attack (video game): Difference between revisions

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== Story notes ==
== Story notes ==
* Despite the cover of the game depicting the Dalek design of the black-and-white era with blue bumps, this design in not seen in-game.
* Despite the cover of the game depicting the Dalek design of the black-and-white era with blue bumps, this design in not seen in-game.
* A beta of the game was playable at the 1992 PanoptiCon, which lasted 26-27 September at Coventry. During this version, K9 was a playable companion and each Doctor had their own title sequence. ([[DWM 193]])
* A beta of the game was playable at the 1992 PanoptiCon, which lasted 26-27 September at Coventry. During this version, K9 was a playable companion and each Doctor had their own title sequence.<ref name="DWM 193">[[DWM 193]]<ref/>
* The game was released on November 29th to celebrate the 29th anniversary of the franchise. ([[DWM 193]])
* The game was released on November 29th to celebrate the 29th anniversary of the franchise.<ref name="DWM 193"/>
* The first cheat code: JAMES BOND AND OLIVER REED WERE NEVER GOOD SINGERS, is a lyric line taken from Leatherface's "In The Real World".
* The first cheat code: JAMES BOND AND OLIVER REED WERE NEVER GOOD SINGERS, is a lyric line taken from Leatherface's "In The Real World".
* During the introductory cut scene of the Amiga version, one of the art panels features the initials DHT tucked beside one of the Daleks.
* During the introductory cut scene of the Amiga version, one of the art panels features the initials DHT tucked beside one of the Daleks.
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