The Iytean Menace (game): Difference between revisions

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=== Solving the Mystery ===
=== Solving the Mystery ===
Eventually, either following [[Jack Bannister|Bannister]] and [[Bert Jenkins|Jenkins]] or confronting them at their lair and forcing them to reveal its location, the time-travellers find the buried [[Iytean starship]]. Using information on the history and biology of the [[Iytean]]s from the computer banks in [[Rollo's TARDIS]], they piece together its history as a police-ship belonging to the Iyteans' peacekeeping force, the [[Monitor (The Iytean Menace)|Monitor]]s. It becomes clear that after he was possessed by the [[Ed Hines|escape Iytean]], Jenkins, who resisted its control, was seen by Bannister as having developed some kind of spasm or shell-shock, and was taken to the notoriously charitable [[Henry Jellicoe]]'s practice — where the creature took advantage of the physician's ministrations to leave the inferior host behind and possess him instead, leaving Jenkins with no memory of the incident.
Eventually, either following [[Jack Bannister|Bannister]] and [[Bert Jenkins|Jenkins]] or confronting them at their lair and forcing them to reveal its location, the time-travellers find the buried [[Iytean starship]]. Using information on the history and biology of the [[Iytean]]s from the computer banks in [[Rollo's TARDIS]], they piece together its history as a police-ship belonging to the Iyteans' peacekeeping force, the [[Monitor (The Iytean Menace)|Monitor]]s. It becomes clear that after he was possessed by the [[Ed Hines|escaped Iytean]], Jenkins, who resisted its control, was seen by Bannister as having developed some kind of spasm or shell-shock, and was taken to the notoriously charitable [[Henry Jellicoe]]'s practice — where the creature took advantage of the physician's ministrations to leave the inferior host behind and possess him instead, leaving Jenkins with no memory of the incident.


Combining the situation with the TARDIS's information on Iytean history and biology, the truth becomes clear: the criminal Iytean is a scientist who had been experimenting with the unethical possession of intelligent life-forms, and had learned how to make it easier by sapping the will of the humanoid host with a drug, the green chemical in the ampoules. Carrying its experiments further, the criminal also perfect the [[Iytean Change]], a method for temporarily reshaping the host body to better fit the symbiont's needs. Jellicoe, who does not remember originally being possessed any more than Jenkins does, believes he simply invented a drug which allows him to shapeshift into an immoral but more enjoyable persona, "[[Ned Hines]]"; he has grown addicted to the feeling, little realising that with every time he transforms, the Iytean comes closer to being able to maintain control permanently. However, it would need complete, unmitigated control before it could afford to "bud", creating a hundred spores capable of growing into lesser duplicates of itself sharing its memories and goals, who would serve as its advance guard for a full takeover of [[London]] and, ultimately, the [[Earth]] itself. Thus, "Ned Hines" has been frantically trying to get the rest of the chemical stored in the starship so that it can finish overwhelming Jellicoe and move forward with this next stage of its plans.
Combining the situation with the TARDIS's information on Iytean history and biology, the truth becomes clear: the criminal Iytean is a scientist who had been experimenting with the unethical possession of intelligent life-forms, and had learned how to make it easier by sapping the will of the humanoid host with a drug, the green chemical in the ampoules. Carrying its experiments further, the criminal also perfect the [[Iytean Change]], a method for temporarily reshaping the host body to better fit the symbiont's needs. Jellicoe, who does not remember originally being possessed any more than Jenkins does, believes he simply invented a drug which allows him to shapeshift into an immoral but more enjoyable persona, "[[Ned Hines]]"; he has grown addicted to the feeling, little realising that with every time he transforms, the Iytean comes closer to being able to maintain control permanently. However, it would need complete, unmitigated control before it could afford to "bud", creating a hundred spores capable of growing into lesser duplicates of itself sharing its memories and goals, who would serve as its advance guard for a full takeover of [[London]] and, ultimately, the [[Earth]] itself. Thus, "Ned Hines" has been frantically trying to get the rest of the chemical stored in the starship so that it can finish overwhelming Jellicoe and move forward with this next stage of its plans.
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Finishing their analysis of the situation, the time-travellers also find that although its power-supply holds, the ship's engines are inoperable. As such, in addition to subduing or destroying "Ned Hines" and ensuring that the remaining Iytean prisoners do not escape, they must find a way to destroy the ship to ensure it is not found again by other humans in a way that would disrupt the Time Lord-preferred course of history — something which the disintegrators still onboard the ship itself may facilitate. Other options which would prevent the killing of the defenceless Iytean prisoners still on-board would include going back in time and trying to undo the original crash altogether — although such a massive alteration to history may be beyond the skill of the time-travellers — or engineering a [[time loop]] and banishing the ship into it, out of normal-time.
Finishing their analysis of the situation, the time-travellers also find that although its power-supply holds, the ship's engines are inoperable. As such, in addition to subduing or destroying "Ned Hines" and ensuring that the remaining Iytean prisoners do not escape, they must find a way to destroy the ship to ensure it is not found again by other humans in a way that would disrupt the Time Lord-preferred course of history — something which the disintegrators still onboard the ship itself may facilitate. Other options which would prevent the killing of the defenceless Iytean prisoners still on-board would include going back in time and trying to undo the original crash altogether — although such a massive alteration to history may be beyond the skill of the time-travellers — or engineering a [[time loop]] and banishing the ship into it, out of normal-time.


The time-travellers must then decide between several courses of action, such as killing Jellicoe, attempting to trick or compel the Iytean to surrender his body so that it may be captured or killed without worrying about Jellicoe's safety, or synthetising drugs which will temporarily allow Jellicoe to resist the Iytean's will and (presumably) sacrifice himself willingly — though the last method is the most difficult, as it would necessitate feeding the drugs to Jellicoe without his knowledge lest the Iytean within him see what is being done and stop it — or else gambling that Jellicoe's own powers of will would suffice for the first few, crucial moments.  
The time-travellers must then decide between several courses of action, such as killing Jellicoe, attempting to trick or compel the Iytean to surrender his body so that it may be captured or killed without worrying about Jellicoe's safety, or synthetising drugs which will temporarily allow Jellicoe to resist the Iytean's will and (presumably) sacrifice himself willingly — though the last method is the most difficult, as it would necessitate feeding the drugs to Jellicoe without his knowledge lest the Iytean within him see what is being done and stop it — or else gambling that Jellicoe's own powers of will would suffice for the first few, crucial moments.


=== Player Options ===
=== Player Options ===
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