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Still in the Cave of Skulls, Ian, Barbara, and Susan try to escape; however, the Doctor seems disconsolate and unhelpful. Ian reprimands him, prompting the Doctor to suggest that they use the bones of the dead to cut the ropes that bind their hands and legs. The group begins to unify. | Still in the Cave of Skulls, Ian, Barbara, and Susan try to escape; however, the Doctor seems disconsolate and unhelpful. Ian reprimands him, prompting the Doctor to suggest that they use the bones of the dead to cut the ropes that bind their hands and legs. The group begins to unify. | ||
Back at the main cave, the tribe is asleep. The female elder wakes up. She steals Za's knife and heads towards the Cave of Skulls. Unbeknownst to the old woman, Hur has seen her. When she arrives at the Cave of Skulls, she is met by a large stone that blocks the door. However, she seems to know an alternate route. | Back at the main cave, the tribe is asleep. The female elder wakes up. She steals Za's [[knife]] and heads towards the Cave of Skulls. Unbeknownst to the old woman, Hur has seen her. When she arrives at the Cave of Skulls, she is met by a large stone that blocks the door. However, she seems to know an alternate route. | ||
Inside the Cave of Skulls, the Doctor and the others are trying to free Ian so he can defend them if needed. Susan screams as the elder bursts through a gap in the undergrowth that blocks the cave. | Inside the Cave of Skulls, the Doctor and the others are trying to free Ian so he can defend them if needed. Susan screams as the elder bursts through a gap in the undergrowth that blocks the cave. | ||
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After going out hunting, Za decrees that the travellers will merge with his tribe rather than leave and orders them confined to the cave indefinitely. Meanwhile, the four try to think of a means of escape; absentmindedly, Susan places a skull in a flame. This leads Ian to devise a plan to scare and distract the tribe enough to let them flee. Four skulls are placed on top of burning [[torch]]es. This ghoulish vision distracts the cave dwellers, allowing the travellers to escape into the forest. But when one of the skull torches collapses, Za realises they have been tricked and he and the tribesmen set off in pursuit. This time, the four travellers manage to make it back inside the TARDIS; the Doctor just about enters before the tribesmen catch up with them. As the tribesmen throw [[spear]]s at the TARDIS, it dematerialises — leaving them staring in amazement. Za, however, looks on in defeat. | After going out hunting, Za decrees that the travellers will merge with his tribe rather than leave and orders them confined to the cave indefinitely. Meanwhile, the four try to think of a means of escape; absentmindedly, Susan places a skull in a flame. This leads Ian to devise a plan to scare and distract the tribe enough to let them flee. Four skulls are placed on top of burning [[torch]]es. This ghoulish vision distracts the cave dwellers, allowing the travellers to escape into the forest. But when one of the skull torches collapses, Za realises they have been tricked and he and the tribesmen set off in pursuit. This time, the four travellers manage to make it back inside the TARDIS; the Doctor just about enters before the tribesmen catch up with them. As the tribesmen throw [[spear]]s at the TARDIS, it dematerialises — leaving them staring in amazement. Za, however, looks on in defeat. | ||
The Doctor explains to Ian and Barbara that he cannot take them back to 1963, because he has no idea where or when they will end up next. The TARDIS is not displaying any data to help him direct the ship. In time, the scanner shows [[Skaro|their new destination]] | The Doctor explains to Ian and Barbara that he cannot take them back to 1963, because he has no idea where or when they will end up next. The TARDIS is not displaying any data to help him direct the ship. In time, the scanner shows [[Skaro|their new destination]]; a mysterious jungle with strange-looking trees. Before they go out to explore the planet, the Doctor asks Susan to check the radiation levels. They are at the normal level. As the four leave the console room to clean themselves up, the radiation detector's needle starts to move, passes into the zone marked <small>DANGER</small> and a warning light starts flashing... | ||
== Cast == | == Cast == |