Shadows of the Vashta Nerada (video game): Difference between revisions

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Inside Poseidon, they meet Oswald and Dana, who begin to explain the situation. The lights go out, and when Oswald and Dan begin to panic, the Doctor realises there is something else: the [[Vashta Nerada]]. When the lights come back on, Martin is found to be dead. The Doctor and Amy go to fix the generators so that they may keep the Vashta Nerada at bay all the while evoiding the shark continuing to stalk them. They arrive to the generator, and are faced with two dead divers reanimated by the Vashta Nerada. They avoid them and the generator is put back on, expelling the Vashta Nerada from the two bodies once light is restored. The Doctor takes an environment status chip from one of the divers' bodies to Jones to analyse. Jones detects radiation but is unable to identify it, which the Doctor deduces is because it is Vortron Radiation, a type of radiation caused by rifts in time and space and not ordinarily found on Earth. The Doctor asks Oswald to give them the access codes to allow them to find the ingredients he needs to create a cure for the disease. However, Oswald forbids them them from doing so due to the danger posed to them by the Vashta Nerada as he plans to send the crew up to the surface in escape pods. However, this is a bad idea as they would be destroyed by the shark. Amy and the Doctor convince Dana to give them the codes for the good of the ill, letting them out into the corridors to finds ingrediants. The Doctor concocts an antidote by using a series of vegitables and gives one of the serums to Dana.
Inside Poseidon, they meet Oswald and Dana, who begin to explain the situation. The lights go out, and when Oswald and Dan begin to panic, the Doctor realises there is something else: the [[Vashta Nerada]]. When the lights come back on, Martin is found to be dead. The Doctor and Amy go to fix the generators so that they may keep the Vashta Nerada at bay all the while evoiding the shark continuing to stalk them. They arrive to the generator, and are faced with two dead divers reanimated by the Vashta Nerada. They avoid them and the generator is put back on, expelling the Vashta Nerada from the two bodies once light is restored. The Doctor takes an environment status chip from one of the divers' bodies to Jones to analyse. Jones detects radiation but is unable to identify it, which the Doctor deduces is because it is Vortron Radiation, a type of radiation caused by rifts in time and space and not ordinarily found on Earth. The Doctor asks Oswald to give them the access codes to allow them to find the ingredients he needs to create a cure for the disease. However, Oswald forbids them them from doing so due to the danger posed to them by the Vashta Nerada as he plans to send the crew up to the surface in escape pods. However, this is a bad idea as they would be destroyed by the shark. Amy and the Doctor convince Dana to give them the codes for the good of the ill, letting them out into the corridors to finds ingrediants. The Doctor concocts an antidote by using a series of vegitables and gives one of the serums to Dana.


Oswald and Dana reveal another piece of information: all these strange occurrences started with a mysterious flash of light. This leads the Doctor to scan the area around the base for the source of these events. The base's scanners reveal a nearby shipwreck, but it's no ordinary shipwreck. It is the wreck of famed US supplies ship, the USS Eldridge, which was part of a project to make it invisible (a project the Time Lords attempted to stop, but failed due to the ship falling through a dimensional wormhole). However, this project caused the ship to bend the laws of physics and travel through time, the elecromagnetic generator now acting as a gateway through time and space.
Oswald and Dana reveal another piece of information: all these strange occurrences started with a mysterious flash of light. This leads the Doctor to scan the area around the base for the source of these events. The base's scanners reveal a nearby shipwreck, but it's no ordinary shipwreck. It is the wreck of famed US supplies ship, the USS Eldridge, which was part of a project to make it invisible (a project the Time Lords attempted to stop, but failed due to the ship falling through a dimensional wormhole). However, this project caused the ship to bend the laws of physics and travel through time, the elecromagnetic generator now acting as a gateway through time and space.]]


===Act Three: Vashta Nerada===
===Act Three: Vashta Nerada===
To rid the base of the giant shark, Vashta Nerada and the sickness - the Doctor and Amy have to find their way to the USS Eldridge and deactivate the gateway. The Doctor and Amy find an underground tunnel leading back to the TARDIS and the Doctor takes them over to the Eldridge. However, the Vashta Nerada are onboard and animating the suits to go after them. If that wasn't bad enough, the giant shark is still after them. They make their way through the ship and up to the primary controls for the gateway, flushing the dead bodies the Vashta Nerada are controling away with the water systems. However, as they attempt to deactivate the contols, the shark attacks, cracking the glass. Luckily they throw the switches to send the shark and Vashta Nerada back where they came from, also ending the radiation.
To rid the base of the giant shark, Vashta Nerada and the sickness - the Doctor and Amy have to find their way to the USS Eldridge and deactivate the gateway. The Doctor and Amy find an underground tunnel leading back to the TARDIS and the Doctor takes them over to the Eldridge. However, the Vashta Nerada are onboard and animating the suits to go after them. If that wasn't bad enough, the giant shark is still after them. They make their way through the ship and up to the primary controls for the gateway, flushing the dead bodies the Vashta Nerada are controling away with the water systems. However, as they attempt to deactivate the contols, the shark attacks, cracking the glass. Luckily they throw the switches to send the shark and Vashta Nerada back where they came from, also ending the radiation.


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* '''''Shadows of the Vashta Nerada''''' occurs after [[VG]]: ''[[TARDIS (The Adventure Games)|TARDIS]]''
* '''''Shadows of the Vashta Nerada''''' occurs after [[VG]]: ''[[TARDIS (The Adventure Games)|TARDIS]]''
* '''''Shadows of the Vashta Nerada''''' occurs before [[VG]]: [[Doctor Who: Evacuation Earth|''Doctor Who Evacuation Earth'']]
* '''''Shadows of the Vashta Nerada''''' occurs before [[VG]]: [[Doctor Who: Evacuation Earth|''Doctor Who Evacuation Earth'']]
 
==Gallery==
<gallery captionalign="left">
Fullscreen capture 752011 111508 AM.bmp.jpg|The Vashta Nerada.
</gallery>
==External links==
==External links==
http://www.bbc.co.uk/doctorwho/dw/theadventuregames
http://www.bbc.co.uk/doctorwho/dw/theadventuregames
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