Four-dimensional chess: Difference between revisions

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(Created page with "{{Infobox Object |image = Four-dimensional chess.png |aka = 4-D chess |type = Game |only = The Iytean Menace (game) }} '''Four-dimensional chess''', or '''4-D chess''', was a Time Lord variant of the Earthly game of chess which was "very popular" on Gallifrey. It shared the basic rules of Earth chess, but also involved "multiple levels", "the ability to dematerialise pieces from the board and have them materialise elsewhe...")
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{{Infobox Object  
{{Infobox Object  
|image      = Four-dimensional chess.png
|image      = <gallery>
Four-dimensional chess.png|Levels
Brief Encounter - Games.png|Sphere
</gallery>
|aka        = 4-D chess
|aka        = 4-D chess
|type        = [[Game]]
|type        = [[Game]]
|only        = The Iytean Menace (game)
|only        = The Iytean Menace (game)
|appearances = [[PROSE]]: {{cs|Games (short story)|page=22}}
}}
}}
'''Four-dimensional chess''', or '''4-D chess''', was a [[Time Lord]] variant of the [[Earth]]ly game of [[chess]] which was "very popular" on [[Gallifrey]].
'''Four-dimensional chess''', or '''4-D chess''', was a [[Time Lord]] variant of the [[Earth]]ly game of [[chess]] which was "very popular" on [[Gallifrey]]. ([[GAME]]: {{cs|The Iytean Menace (game)|namedpart=Skill Explanations}}) It was particularly popular prior to the outbreak of the [[Great Cosmic War]]. ([[PROSE]]: {{cs|Love & War (short story)}})


It shared the basic rules of Earth chess, but also involved "multiple levels", "the ability to dematerialise pieces from the board and have them materialise elsewhere on later turns of the game", and [[time travel|time-travelling]] pieces. ([[GAME]]: {{cite source|The Iytean Menace (game)|namedpart=Skill Explanations}})
[[Rollo]] was a skilled 4-D chess player, ([[GAME]]: {{cite source|The Iytean Menace (game)|namedpart=Player Characters}}) and [[the Entity (Games)|The Entity]] considered four dimensional chess to be an "elegantly simple" game. ([[PROSE]]: {{cs|Games (short story)|page=22}}) Media depicting [[Lesser Time Elemental]]s playing 4-D chess included [[J. Andrew Keith (in-universe)|J. A. Keith]]'s ''[[The Iytean Menace (in-universe)|The Iytean Menace]]'' from [[1985]] and [[Warwick Gray (in-universe)|W. Gray]]'s ''[[Games (in-universe)|Games]]'' from [[1992]]. ([[PROSE]]: {{cs|Love & War (short story)}})


[[Rollo]] was a skilled 4-D chess player. ([[GAME]]: {{cite source|The Iytean Menace (game)|namedpart=Player Characters}})
== Nature ==
The game shared the basic rules of Earth chess, ([[GAME]]: {{cs|The Iytean Menace (game)|namedpart=Skill Explanations}}) including the use of [[chess piece]]s such as [[King (chess)|Kings]], ([[PROSE]]: {{cs|Games (short story)|page=22}}) but could be played on "multiple levels" ([[GAME]]: {{cs|The Iytean Menace (game)|namedpart=Skill Explanations}}) or on an ever-increasingly fast translucent [[sphere]] whose [[Chessboard|board]] [[pattern]] changed over the course of the game, which resulted in the "[[structure]] of the [[conflict]]" being rearranged every time. ([[PROSE]]: {{cs|Games (short story)|page=22}}) The pieces were capable of [[time travel]], ([[GAME]]: {{cs|The Iytean Menace (game)|namedpart=Skill Explanations}}, [[PROSE]]: {{cs|Games (short story)|page=22}}) being able to dematerialise from the board and materialise elsewhere on later turns of the games, ([[GAME]]: {{cs|The Iytean Menace (game)|namedpart=Skill Explanations}}) as well as moves occurring in the [[future]] being twist back on themselves to affect moves made in the [[present]]. The pieces also increased in number over the course of a game. ([[PROSE]]: {{cs|Games (short story)|page=22}})


[[Category:Chess| ]]
== Known challenges ==
[[The Mandarin]] and [[the Entity (Games)|the Entity]] once played [[The Mandarin-the Entity chess match|a match]] in [[Shadow Dimensions|the non-world]] where the Entity was banished. The game was played until the Mandarin began to lose, so he strategically manoeuvred the game to result in a [[stalemate]]. ([[PROSE]]: {{cs|Games (short story)|page=22}})
 
[[Category:Chess| *]]
[[Category:Gallifreyan culture]]
[[Category:Gallifreyan culture]]

Latest revision as of 16:50, 21 October 2024

Four-dimensional chess, or 4-D chess, was a Time Lord variant of the Earthly game of chess which was "very popular" on Gallifrey. (GAME: "Skill Explanations" [+]Part of The Iytean Menace, Loading...{"namedpart":"Skill Explanations","1":"The Iytean Menace (game)"}) It was particularly popular prior to the outbreak of the Great Cosmic War. (PROSE: Love & War [+]Loading...["Love & War (short story)"])

Rollo was a skilled 4-D chess player, (GAME: "Player Characters" [+]Part of The Iytean Menace, Loading...{"namedpart":"Player Characters","1":"The Iytean Menace (game)"}) and The Entity considered four dimensional chess to be an "elegantly simple" game. (PROSE: Games [+]Loading...{"page":"22","1":"Games (short story)"}) Media depicting Lesser Time Elementals playing 4-D chess included J. A. Keith's The Iytean Menace from 1985 and W. Gray's Games from 1992. (PROSE: Love & War [+]Loading...["Love & War (short story)"])

Nature[[edit] | [edit source]]

The game shared the basic rules of Earth chess, (GAME: "Skill Explanations" [+]Part of The Iytean Menace, Loading...{"namedpart":"Skill Explanations","1":"The Iytean Menace (game)"}) including the use of chess pieces such as Kings, (PROSE: Games [+]Loading...{"page":"22","1":"Games (short story)"}) but could be played on "multiple levels" (GAME: "Skill Explanations" [+]Part of The Iytean Menace, Loading...{"namedpart":"Skill Explanations","1":"The Iytean Menace (game)"}) or on an ever-increasingly fast translucent sphere whose board pattern changed over the course of the game, which resulted in the "structure of the conflict" being rearranged every time. (PROSE: Games [+]Loading...{"page":"22","1":"Games (short story)"}) The pieces were capable of time travel, (GAME: "Skill Explanations" [+]Part of The Iytean Menace, Loading...{"namedpart":"Skill Explanations","1":"The Iytean Menace (game)"}, PROSE: Games [+]Loading...{"page":"22","1":"Games (short story)"}) being able to dematerialise from the board and materialise elsewhere on later turns of the games, (GAME: "Skill Explanations" [+]Part of The Iytean Menace, Loading...{"namedpart":"Skill Explanations","1":"The Iytean Menace (game)"}) as well as moves occurring in the future being twist back on themselves to affect moves made in the present. The pieces also increased in number over the course of a game. (PROSE: Games [+]Loading...{"page":"22","1":"Games (short story)"})

Known challenges[[edit] | [edit source]]

The Mandarin and the Entity once played a match in the non-world where the Entity was banished. The game was played until the Mandarin began to lose, so he strategically manoeuvred the game to result in a stalemate. (PROSE: Games [+]Loading...{"page":"22","1":"Games (short story)"})