Twisted Conundrums (DWA15 1 game): Difference between revisions

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== Worldbuilding ==
== Worldbuilding ==
* [[You (Twisted Conundrums DWA15 1)|Your]] [[body armour]] can [[absorb]] [[2 (number)|two]] [[blast]]s.
* [[You (Twisted Conundrums DWA15 1)|Your]] [[body armour]] can [[absorb]] [[2 (number)|two]] [[blast]]s.
* The [[spaceship (Twisted Conundrums DWA15 1)|spaceship]] has previously visited [[Saturn]], [[Neptune]], [[Jupiter]], [[Mars]], [[Venus]], [[Mercury (planet)|Mercury]], [[Peladon]], [[Pluto]], [[Telos]], [[Ember (planet)|Ember]], [[Sontar]], [[Eden (planet)|Eden]], "[[the Moon|Moon]]", and [[Dulkis]].
* The [[spaceship (Twisted Conundrums DWA15 1)|spaceship]] has previously visited [[Saturn]], [[Neptune (planet)|Neptune]], [[Jupiter]], [[Mars]], [[Venus]], [[Mercury (planet)|Mercury]], [[Peladon]], [[Pluto]], [[Telos]], [[Ember (planet)|Ember]], [[Sontar]], [[Eden (planet)|Eden]], "[[the Moon|Moon]]", and [[Dulkis]].


== Notes ==
== Notes ==

Latest revision as of 13:33, 1 September 2024

RealWorld.png

The first instalment of Twisted Conundrums was exclusively published in Doctor Who Adventures #1 on 23 April 2015 by Panini Comics.

Publisher's summary[[edit] | [edit source]]

The Doctor and Clara are busy trying to save the Earth from Stellar Nexus and you can help them by solving these strange alien problems!

Plot[[edit] | [edit source]]

Into the Spaceship[[edit] | [edit source]]

After a U.F.O. lands nearby, you use a UNIT thermal scanner to figure out the order in which the buttons on the entry hatch were pressed in in order to find the entry code.

A Helping Hand[[edit] | [edit source]]

After getting inside the spaceship, you help Clara Oswald to find her way to the Doctor, choosing the path with the least booby traps.

Past Journeys[[edit] | [edit source]]

A data-grid depicts several previous destinations which the spaceship has visited. You look through this to try to find each destination.

Clone Centre[[edit] | [edit source]]

You stumble upon a clone laboratory, where the aliens have tried to clone the Foretold. You then try to spot six differences between the clones.

Back to the TARDIS[[edit] | [edit source]]

A blackout occurs, giving you cover to return to the TARDIS - however, "your enemies" have built fake time machines, albeit with slightly different sillhouettes. You have to identify the real TARDIS.

Characters[[edit] | [edit source]]

(In order of appearance)

Referenced only[[edit] | [edit source]]

Worldbuilding[[edit] | [edit source]]

Notes[[edit] | [edit source]]

The answers to the puzzles were provided on page 34.

Continuity[[edit] | [edit source]]

Gallery[[edit] | [edit source]]

to be added