Violet McGuffin: Difference between revisions
Line 19: | Line 19: | ||
== Behind the scenes == | == Behind the scenes == | ||
Violet McGuffin is evidently named in reference to the literary trope known as the "{{w| | Violet McGuffin is evidently named in reference to the literary trope known as the "{{w|MacGuffin}}"; like her namesake, Violet serves a role in the suggestions to the players of ''[[Adventures in Time and Space: The Roleplaying Game]]'' of how handle repercussions of changing history without being truly distinctive unto herself. | ||
{{Companions of the Ninth Doctor}} | {{Companions of the Ninth Doctor}} | ||
{{NameSort}} | {{NameSort}} |
Latest revision as of 01:20, 27 September 2024
Violet McGuffin was a substitute for Rose Tyler in a hypothetical version of history where Rose had saved the life of her father.
Biography[[edit] | [edit source]]
In a hypothetical version of history where Rose Tyler successfully saved the life of her father in 1987, the changes were substantial enough to the timeline that time created substitutions; Violet McGuffin took Rose's place, moving into the Powell Estate with her family after the Tylers moved out following Pete Tyler's newfound success. Violet eventually dated Mickey Smith, got a job at Henrik's and began travelling with the Ninth Doctor after defeating the Nestene Consciousness.
In a further hypothetical situation, the timeline would return Earth to its "regular course of history" perhaps centuries after Violet and the Doctor travelled to Victorian Cardiff and defeated the Gelth, and to 2006 to defeat the Slitheen and convince Caroline and Mickey she was alright. (GAME: Father's Day [+]Loading...{"page":"119-120","1":"Father's Day (game)"})
Personality[[edit] | [edit source]]
Violet was brash and opinionated. (GAME: Father's Day [+]Loading...{"page":"119","1":"Father's Day (game)"})
Behind the scenes[[edit] | [edit source]]
Violet McGuffin is evidently named in reference to the literary trope known as the "MacGuffin"; like her namesake, Violet serves a role in the suggestions to the players of Adventures in Time and Space: The Roleplaying Game of how handle repercussions of changing history without being truly distinctive unto herself.
|